Syneil Level 1 of the Dungeon (3, 8, D:1) a quokka skeleton (5, 16, D:1) a +0 dagger (12, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -10, D:1) a +0 club (17, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (19, -16, D:1) a rat corpse (skeletalised by now) (28, 24, D:1) a +0 whip (30, 21, D:1) a +0 club (33, 30, D:1) a rat corpse (skeletalised by now) (38, 25, D:1) a bat skeleton (42, -12, D:1) a frilled lizard skeleton (48, -6, D:1) a quokka skeleton (63, -9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 2 stones (5, 10, D:2) 3 boomerangs (7, -3, D:2) a +0 rapier (7, 32, D:2) the felid corpse of Natasha (skeletalised by now) (15, 22, D:2) a +0 dagger a +0 robe (22, 18, D:2) 5 stones (31, 23, D:2) a +0 scale mail (34, 20, D:2) a hobgoblin skeleton (35, 18, D:2) a ball python skeleton (38, 4, D:2) the felid skeleton of Natasha (40, 14, D:2) a +0 spear a quokka skeleton (42, -7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, 6, D:3) an adder corpse (skeletalised by now) (11, -18, D:3) a +0 dagger (25, -30, D:3) a ball python corpse (skeletalised by now) (32, 12, D:3) a +0 ring mail (37, -11, D:3) a +0 ring mail (38, 8, D:3) a hobgoblin skeleton (65, -13, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (1, 11, D:4) 2 potions of curing (22, -5, D:4) a +0 club (28, 12, D:4) a scroll of identify (29, 11, D:4) a poisoned dart (30, 11, D:4) 2 poisoned darts (30, 13, D:4) 12 gold pieces the Ecumenical Temple (0, 0, Temple) a +0 dagger a kobold corpse