Syneil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (13, 20, D:1) 3 stones (13, 28, D:1) a rat corpse (skeletalised by now) (14, 26, D:1) a ball python corpse (skeletalised by now) (15, 29, D:1) a +0 whip (21, 11, D:1) a +0 dagger a goblin skeleton (22, 11, D:1) a +0 short sword 5 stones (22, 31, D:1) a +0 club (29, 24, D:1) 9 stones (31, -6, D:1) 8 stones (31, 8, D:1) a +0 short sword (32, 23, D:1) a hobgoblin skeleton (34, -6, D:1) a bat corpse (skeletalised by now) (44, 8, D:1) a frilled lizard skeleton (47, -9, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -20, D:2) a ball python corpse (skeletalised by now) (6, -16, D:2) a +0 falchion (8, 1, D:2) a ball python corpse (skeletalised by now) (9, -21, D:2) a rat skeleton (12, -23, D:2) a book of Frost (13, 20, D:2) a +1 dagger of venom a kobold corpse (skeletalised by now) (14, 7, D:2) a ball python corpse (skeletalised by now) (15, -4, D:2) a +0 leather armour (17, -29, D:2) 7 stones (18, -8, D:2) a bat skeleton (19, -9, D:2) a +0 dagger a goblin skeleton (44, -14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces