Dungeon Crawl Stone Soup version 0.32-a0-1179-g5fb32589bc (webtiles) character file. Game seed: 9625244917619745048 303 Syneil the Magician (level 6, -5/40 HPs) Began as a Djinni Conjurer on May 16, 2024. Slain by an ogre ... wielding a +0 giant spiked club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:46 (3140 turns). Syneil the Magician (Djinni Conjurer) Turns: 3140, Time: 00:06:47 Health: -5/40 AC: 3 Str: 6 XL: 6 Next: 66% Gold: 186 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + a - staff of conjuration rCold x . . (no shield) rNeg . . . l - +0 robe rPois ∞ (no helmet) rElec . i - scarf {repulsion} rCorr . c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.26/turn (no ring) %: repel missiles, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons b - the +7 Spriggan's Knife {stab, EV+4 Stlth+} (You acquired it on level 3 of the Dungeon) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. Armour c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) i - a scarf of repulsion (worn) (You found it on level 2 of the Dungeon) l - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) (You found it on level 2 of the Dungeon) Jewellery f - a ring of protection from fire (left hand) (You found it on level 1 of the Dungeon) Scrolls d - 3 scrolls of teleportation {@r4} j - a scroll of vulnerability {!r} Potions e - 2 potions of lignification {!q} g - a potion of attraction {unknown} h - a potion of heal wounds {unknown} k - 2 potions of curing {@q1} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 8% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d68% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder struggles to resist. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder barely misses you. Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 71%) The adder looks drowsy... * * * LOW HITPOINT WARNING * * * The helpless adder fails to defend itself. You hit the adder. The adder closely misses you. x2 You puncture the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You fly downwards. The ogre barely misses you. There is a stone staircase leading up here. The ball python barely misses you. The ball python completely misses you. The ogre hits you with a +0 giant spiked club! You fly upwards. There is a stone staircase leading down here. The ball python attacks as it pursues you! The ball python closely misses you. The ball python barely misses you. You see here an adder corpse. You completely miss the ball python. The ball python closely misses you. x2 The ball python barely misses you. The ball python closely misses you. You barely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 78% to hit) The searing ray hits the ball python! You kill the ball python! The searing ray hits the ogre. (Press . to maintain the ray.) The searing ray misses the ogre. The ogre closely misses you. The searing ray hits the ogre. The searing ray hits the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, chance to affect: 62%) The ogre looks drowsy... * * * LOW HITPOINT WARNING * * * a - a staff of conjuration (weapon) The helpless ogre fails to defend itself. You hit the ogre. The ogre hits you with a +0 giant spiked club! You die... ############ #........... ######################.#########. .....>..........@O.....# #. ##################..#### #. #......#..############. ## #.####..#.............. .##########.# #.###.##########.. ............## #..#.## #.. .............###...#### #.. ..##########..........# ##.# ..# #####..###.# #..# You could see an ogre. Vanquished Creatures A howler monkey (D:4) A bombardier beetle (D:3) An orc priest (D:3) Terence (D:2) 4 gnolls (D:4) 5 adders An adder zombie (D:2) 3 adder skeletons (D:2) 3 dart slugs 3 ribbon worms (D:2) 5 orcs (D:3) 5 endoplasms 6 goblins 9 hobgoblins 3 quokkas 7 ball pythons 3 bats 2 frilled lizards (D:2) 4 kobolds 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Syneil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 679 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 679 | D:1 | Learned a level 1 spell: Shock 976 | D:2 | Noticed Terence 1228 | D:2 | Found a faded altar of an unknown god. 1254 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1674 | D:2 | Killed Terence 2088 | D:3 | Identified a scroll of acquirement 2088 | D:3 | Acquired the +7 Spriggan's Knife {stab, EV+4 Stlth+} 2088 | D:3 | Found the +7 Spriggan's Knife {stab, EV+4 Stlth+} 2108 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 2108 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2145 | D:3 | Reached skill level 5 in Spellcasting 2145 | D:3 | Reached skill level 5 in Conjurations 2145 | D:3 | Reached skill level 5 in Hexes 2145 | D:3 | Reached skill level 5 in Summonings 2145 | D:3 | Reached skill level 5 in Necromancy 2145 | D:3 | Reached skill level 5 in Translocations 2145 | D:3 | Reached skill level 5 in Fire Magic 2145 | D:3 | Reached skill level 5 in Ice Magic 2145 | D:3 | Reached skill level 5 in Air Magic 2145 | D:3 | Reached skill level 5 in Earth Magic 2145 | D:3 | Reached skill level 5 in Alchemy 2800 | D:3 | Reached XP level 6. HP: 25/40 MP: 0/0 3011 | D:4 | Noticed an ogre 3140 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_bayou_lagoon_b D:2: layout_basic, serial_undead, serial_undead_c, serial_undead_a, serial_undead_a, serial_undead_e, basic_ecumenical_altar, uniq_terence D:3: layout_loops_ring, guppyfry_early_orc_mine D:4: layout_cave_pools, minmay_temple_entry_arrows, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Knife | | 7 || 7 Staff | | 1 || 1 Cast: Magic Dart | 74 | 69 || 143 Searing Ray | 1 | 9 || 10 Ensorcelled Hiber | | 8 || 8 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 6 || 6 Stab: Sleeping | | 4 || 4 Armour: Robe | 3 | 13 || 16 Dodge: Dodged | 4 | 24 || 28 Repelled | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3137 | 2987 | 150 | 486 | 2054 | 4 | 784.2 | Dungeon | 3137 | 2987 | 150 | 486 | 2054 | 4 | 784.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1173 daAuts D:3: 986 daAuts D:1: 912 daAuts D:4: 64 daAuts