Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club a giant cockroach corpse (21, -3, D:1) a maw talisman (25, 12, D:1) a rat skeleton (26, 2, D:1) a jackal corpse (skeletalised by now) (27, 1, D:1) a jackal corpse (skeletalised by now) (28, 12, D:1) a +0 dagger (28, 23, D:1) a hobgoblin corpse (31, 39, D:1) 3 stones (33, 9, D:1) 5 stones (34, 12, D:1) a +0 whip (40, 26, D:1) a +0 club 3 stones a kobold skeleton (42, 23, D:1) 9 stones (44, 32, D:1) a bat corpse (skeletalised by now) (50, 8, D:1) a +0 leather armour (50, 20, D:1) a bat corpse (skeletalised by now) (55, 15, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (12, -3, D:2) a +0 scale mail (14, -7, D:2) 15 gold pieces