Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (3, 6, D:1) 6 stones (6, 6, D:1) a bat corpse (skeletalised by now) (9, 23, D:1) a +0 short sword (10, -3, D:1) a frilled lizard corpse (skeletalised by now) (14, 2, D:1) a +0 robe (16, 35, D:1) a +0 whip a kobold skeleton (17, -11, D:1) a ball python corpse (skeletalised by now) (28, 30, D:1) a ball python skeleton (36, -2, D:1) a +0 whip (36, 23, D:1) a rat skeleton (37, 31, D:1) a bat corpse (skeletalised by now) (51, 3, D:1) a frilled lizard skeleton (52, 3, D:1) a ball python skeleton (55, 22, D:1) a bat skeleton (58, 8, D:1) a bat corpse (skeletalised by now) (58, 26, D:1) a +0 club a goblin skeleton (63, 18, D:1) a +2 dagger of distortion {!w} Level 2 of the Dungeon [Shop] Giana's Armour Shoppe a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +2 hat (208 gold) a +2 pair of gloves of hurling (279 gold) the +0 chain mail of the Known World {+Inv rC- Slay+6} (477 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. the +0 plate armour of Macaroni {Dex+4} (499 gold) Dex+4: It affects your dexterity (+4). [Shop] Soaluiro's Assorted Antiques a wand of roots (11) (765 gold) 3 scrolls of poison (348 gold) a scroll of amnesia (116 gold) a scroll of noise (29 gold) a scroll of poison (116 gold) a scroll of amnesia (116 gold) a potion of enlightenment (145 gold) a +2 morningstar of venom (487 gold) a staff of conjuration (725 gold) [Shop] Qibbi's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) a scroll of butterflies (40 gold) a scroll of immolation (40 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of poison (40 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -2, D:2) 3 stones a kobold corpse (skeletalised by now) (4, -5, D:2) a quokka corpse (skeletalised by now) (9, 16, D:2) a rat corpse (skeletalised by now) (11, 35, D:2) a rat corpse (skeletalised by now) (13, 11, D:2) a +0 leather armour (18, -9, D:2) a +0 chain mail (18, 0, D:2) a rat corpse (skeletalised by now) (29, -1, D:2) an adder corpse (skeletalised by now) (50, 1, D:2) a +0 mace (56, 1, D:2) 5 stones a +0 dagger (57, 28, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (12, -10, D:3) a +0 club a +0 falchion a +0 leather armour an orc corpse an orc corpse (12, -9, D:3) a +0 mace a ring of resist corrosion an orc corpse (14, -22, D:3) a jackal corpse (skeletalised by now) (15, -3, D:3) a +0 club an orc corpse (15, -2, D:3) a +0 short sword 2 stones a kobold corpse (19, -6, D:3) a +0 dagger a stone (20, -22, D:3) a scroll of identify (20, -17, D:3) a bat corpse (skeletalised by now)