Syneil Level 1 of the Dungeon (9, 7, D:1) a rat skeleton (9, 29, D:1) a +0 hand axe (13, 3, D:1) a +0 dagger (15, 26, D:1) a rat corpse (skeletalised by now) (21, 11, D:1) a +0 dagger (25, 12, D:1) a +0 dagger (31, 7, D:1) a hobgoblin skeleton (34, 28, D:1) a goblin skeleton (34, 30, D:1) a +0 club (34, 47, D:1) a quokka corpse (skeletalised by now) (47, 0, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -7, D:2) a hobgoblin corpse (skeletalised by now) (9, 7, D:2) a +0 ring mail (12, 11, D:2) 9 stones (29, 4, D:2) a +0 short sword 2 stones a kobold skeleton (31, 19, D:2) a +0 ring mail (33, 24, D:2) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) (34, 25, D:2) a +0 ring mail a +0 mace an orc corpse (skeletalised by now) (37, 8, D:2) a ball python corpse (skeletalised by now) (41, 10, D:2) a +0 spear (48, 7, D:2) a +0 mace (50, 5, D:2) a +0 spear (52, 2, D:2) a stone (53, 3, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (14, 28, D:3) a +0 club (17, 15, D:3) an iguana corpse (skeletalised by now) (18, 2, D:3) 5 stones (19, 2, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (21, 9, D:3) a +0 spear (24, 29, D:3) 6 stones (25, 16, D:3) a jackal corpse (skeletalised by now) (27, 17, D:3) a +0 dagger (35, 3, D:3) 2 stones (39, 37, D:3) a bat corpse (41, 29, D:3) a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (42, 28, D:3) a +0 club an orc corpse (skeletalised by now)