Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 20, D:1) a hobgoblin skeleton (5, 1, D:1) 3 stones a +0 dagger a kobold skeleton (19, 36, D:1) a ball python corpse (skeletalised by now) (37, 33, D:1) a +0 whip (41, -3, D:1) a +0 club (49, 4, D:1) a jackal corpse (skeletalised by now) (57, -5, D:1) a +0 short sword (65, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (9, -29, D:2) 6 poisoned darts (9, 9, D:2) a hobgoblin corpse (skeletalised by now) (9, 10, D:2) a quokka corpse (skeletalised by now) (9, 14, D:2) a +0 leather armour a +0 rapier (11, -21, D:2) a +0 spear (16, -11, D:2) a hobgoblin skeleton (16, -3, D:2) a +0 spear (17, -10, D:2) a +0 robe (18, -32, D:2) a +0 club (20, -4, D:2) a +0 leather armour (22, -32, D:2) a rat corpse (skeletalised by now) (22, 10, D:2) 5 stones (31, 9, D:2) a quokka corpse (skeletalised by now) (40, -11, D:2) a hobgoblin corpse (skeletalised by now) (48, -13, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yrinyu's Book Emporium a book of the Hunter (260 gold) a book of Spatial Translocations (180 gold) the Writings on Planar Kindling (480 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sticky Flame Fire/Alchemy 4 c - Hellfire Mortar Fire/Earth 7 d - Disjunction Translocation 8 a manual of Stealth (800 gold) a book of Dreams (240 gold) a book of the Dragon (420 gold) a book of the Tundra (440 gold) a book of Winter (400 gold) [Shop] Cublopau's Assorted Antiques a scroll of enchant armour (225 gold) a +1 mace of protection (318 gold) a scroll of blinking (225 gold) a potion of ambrosia (240 gold) a +0 pair of boots (135 gold) a scroll of enchant armour (225 gold) a +0 long sword (105 gold) a +0 trident (105 gold) (0, 0, D:3) a +0 scale mail (6, 9, D:3) a +0 spear (21, 5, D:3) a hobgoblin skeleton (23, 20, D:3) a ball python skeleton (24, 1, D:3) the +10 falchion of Bequeathed Action {antimagic, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (24, 14, D:3) a ball python corpse (skeletalised by now) (25, 18, D:3) a bat skeleton (26, -14, D:3) an adder skeleton (34, 10, D:3) 6 stones (39, -7, D:3) a frilled lizard skeleton (40, -22, D:3) a +0 robe (48, -5, D:3) a +0 dagger (48, 2, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 short sword an orc skeleton (1, -1, D:4) an adder skeleton (10, -3, D:4) a +0 hand axe a +0 dagger an orc skeleton a ball python skeleton (10, 1, D:4) a +0 leather armour a +0 flail an orc skeleton (10, 3, D:4) a +0 club an orc skeleton (11, 4, D:4) 5 poisoned darts a +0 whip (19, -17, D:4) 5 stones (20, -25, D:4) a +0 scimitar (28, -3, D:4) a quokka skeleton (30, 7, D:4) 6 boomerangs (31, -3, D:4) 3 stones (35, -9, D:4) 5 curare-tipped darts {!f} (40, 2, D:4) a +1 dagger of protection (41, 11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a ring of see invisible the Ecumenical Temple