Dungeon Crawl Stone Soup version 0.32-a0-1466-gabf264ae7c (webtiles) character file. Game seed: 18173633662639407716 9 Syneil the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on June 16, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (109 turns). Syneil the Magician(Djinni Conjurer) Turns: 109, Time: 00:00:30 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 20% Gold: 10 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes Level 0.0 Charms + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations Level 0.0 Transmutations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python hisses angrily. The goblin shouts! You hear a shout! Found a spear, a sling and 4 boomerangs. The magic dart hits the goblin. You kill the goblin! The magic dart hits the ball python. You kill the ball python! You have reached level 2! An endoplasm comes into view. Found 12 gold pieces and 2 purple potions. The magic dart hits the endoplasm. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! A frilled lizard comes into view. Found 17 gold pieces. Found a stone staircase leading down. The magic dart hits the frilled lizard. You kill the frilled lizard! Found a metallic pink potion. A frilled lizard, a jackal and a hobgoblin come into view. The frilled lizard hisses angrily. The hobgoblin shouts! The jackal barks! You hear a shout! x2 There are monsters nearby! The magic dart hits the jackal. The jackal pauses to sniff the ground. A kobold comes into view. It is wielding a +0 club. A jackal comes into view. The magic dart hits the jackal. The jackal barks! The kobold throws a stone. The stone hits you. A hobgoblin comes into view. The hobgoblin shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A bat comes into view. The hobgoblin hits you. The jackal barely misses you. The bat moves out of view. You miscast Magic Dart. Nothing appears to happen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... $...!.#..ß≈ß≈ß.#.# (.).### .>#...##.#####.#.# .......##.....###. .##.# ........##....######## #.# ..)................... ..# .........#............ ..# .........##...###.... .# .........#†h......... .........g@#.....###.# .........###h........# ..........##...$.#### ..........##lh.g...# ..........##..†.....# ...........!....K....# )........###.....###.. ........## ....... . #........ You could see a jackal and a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Syneil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | You are sucked into a shaft and drop 1 floor! 91 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 109 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms D:2: layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Cast: Magic Dart || 19 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 37 | 31 | 2 | 54.0 | Dungeon | 108 | 108 | 0 | 37 | 31 | 2 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts D:2: 2 daAuts