Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -8, D:1) a +0 ring mail (9, -2, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (10, 2, D:1) 3 poisoned darts (11, -1, D:1) 8 stones (21, -2, D:1) a +0 short sword 5 stones a +0 short sword a kobold skeleton (22, -3, D:1) a rat skeleton (22, 5, D:1) a +0 short sword 3 stones (22, 17, D:1) a +0 dagger a goblin skeleton (23, 5, D:1) a +0 dagger a goblin skeleton (23, 6, D:1) 5 stones (24, 27, D:1) a rat corpse (skeletalised by now) (25, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -7, D:1) a quokka corpse (skeletalised by now) (36, -3, D:1) a bat corpse (skeletalised by now) (37, 17, D:1) a +0 short sword 4 stones a jackal skeleton (39, -4, D:1) a +2 spear of freezing (43, 26, D:1) a bat corpse (skeletalised by now) (49, 24, D:1) 6 stones (54, 13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 6, D:2) a +0 ring mail (8, -10, D:2) a +0 ring mail (9, 17, D:2) a staff of alchemy (11, 5, D:2) a +0 club a goblin skeleton (12, 5, D:2) a +0 club a +0 falchion a +0 animal skin a +0 dagger a hobgoblin skeleton the hobgoblin skeleton of Robin a goblin skeleton (13, 5, D:2) a +0 club a goblin skeleton (14, 5, D:2) a +0 dagger a +0 sling (21, -9, D:2) a +0 leather armour (24, 33, D:2) a flux talisman (28, -12, D:2) a +0 robe (28, -5, D:2) a jackal skeleton a jackal skeleton (41, 25, D:2) a +0 chain mail (42, -8, D:2) a +0 dagger (43, -6, D:2) a ball python corpse (skeletalised by now) (46, 5, D:2) a +0 hammer (46, 15, D:2) an adder corpse (skeletalised by now) (55, 11, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) a +0 robe (11, 29, D:3) 5 stones (18, 18, D:3) a black bear corpse (skeletalised by now) (22, 2, D:3) a hobgoblin skeleton (25, -4, D:3) a +0 chain mail (25, 9, D:3) a potion of heal wounds (31, -13, D:3) a +0 sling (45, 27, D:3) a +0 dagger a kobold corpse (skeletalised by now) (47, -32, D:3) a +0 dagger (54, -14, D:3) a +0 sling (54, -13, D:3) 2 potions of heal wounds {@q2} Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -3, D:4) a +0 whip (2, 2, D:4) a +0 leather armour (3, -8, D:4) a +0 leather armour (3, 11, D:4) a +0 leather armour (4, -3, D:4) an iguana corpse (skeletalised by now) (6, -3, D:4) a +0 scale mail (9, -15, D:4) a hobgoblin corpse (28, -33, D:4) a +0 club 5 stones a +0 plate armour a goblin corpse (skeletalised by now) (30, 0, D:4) a +0 spear (34, 0, D:4) a +0 robe (36, -17, D:4) a +0 whip an orc corpse (skeletalised by now) (38, -33, D:4) a +0 ring mail (38, -22, D:4) a +0 flail (40, -21, D:4) a +0 flail a boomerang a +0 ring mail an orc corpse (skeletalised by now) (41, -7, D:4) a +0 mace (43, -26, D:4) a +0 club (44, -32, D:4) a +0 ring mail (48, -21, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an adder corpse the Ecumenical Temple