Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 6, D:1) an adder corpse (3, 4, D:1) a +0 club (6, -4, D:1) a rat skeleton (7, 7, D:1) a +0 whip a kobold skeleton (15, 16, D:1) a +0 whip (17, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 34, D:1) a ball python skeleton (27, 27, D:1) a +0 leather armour (28, -4, D:1) a ball python corpse (skeletalised by now) (36, 11, D:1) a +0 whip a hobgoblin skeleton a jackal skeleton a jackal skeleton a quokka skeleton (37, 10, D:1) a jackal skeleton (38, 28, D:1) 4 stones (39, 9, D:1) a +0 club a goblin skeleton (40, 13, D:1) a +0 club (48, 19, D:1) a +0 whip (55, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of silence (0, 6, D:2) 8 stones a scroll of identify (1, 5, D:2) an amulet of faith (1, 12, D:2) 4 stones (2, 10, D:2) a +0 leather armour (6, 0, D:2) a +0 chain mail (6, 6, D:2) a +0 dagger