Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 19, D:1) a +0 mace (7, -3, D:1) a +0 robe (7, 26, D:1) a +0 leather armour (14, -17, D:1) a +0 leather armour (21, -5, D:1) a rat corpse (skeletalised by now) (23, -12, D:1) 3 stones (28, 18, D:1) a bat skeleton (31, -11, D:1) a +0 leather armour (43, -16, D:1) a +0 club (52, -16, D:1) a ball python skeleton (52, 3, D:1) a bat skeleton (52, 9, D:1) a jackal skeleton (55, -16, D:1) a rat skeleton (58, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (21, 5, D:2) 2 stones (25, 0, D:2) a rat corpse (29, -2, D:2) a ball python corpse (29, -1, D:2) an adder corpse (35, 4, D:2) a ball python corpse (35, 5, D:2) a hobgoblin corpse (42, 2, D:2) a frilled lizard corpse