Syneil Level 1 of the Dungeon [Shop] Doaph's Weapon Shop a +0 mace (42 gold) the +5 great mace of Madine {spect, rC+ Str+2 Dex+3} (919 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. 3 datura-tipped darts (37 gold) 7 stones (9 gold) a +0 sling (21 gold) a +3 heavy quarterstaff (338 gold) a +0 mace (42 gold) 3 stones (4 gold) (0, 0, D:1) a +0 leather armour (1, 6, D:1) a +0 club (1, 8, D:1) a +0 robe (2, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 6, D:1) a jackal skeleton (3, 11, D:1) a +0 mace (4, 5, D:1) a human corpse (skeletalised by now) (10, -16, D:1) a +0 chain mail (20, 13, D:1) 13 gold pieces (29, 5, D:1) a +0 chain mail (37, -7, D:1) a +0 dagger (43, -4, D:1) a hobgoblin skeleton (46, -5, D:1) a hobgoblin corpse (skeletalised by now) (47, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 4, D:2) 9 stones (9, 3, D:2) a rat skeleton (10, 10, D:2) a +0 leather armour (12, 4, D:2) a +0 ring mail (14, 35, D:2) a goblin corpse (skeletalised by now) (15, 16, D:2) a +0 dagger a +0 sling (16, 34, D:2) a +0 ring mail (26, 27, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (27, 27, D:2) a +0 dagger (28, 2, D:2) a +0 dagger (31, 3, D:2) an adder corpse (skeletalised by now) (32, 32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, 19, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 1, D:3) an adder corpse (15, 14, D:3) an adder corpse (16, 29, D:3) a bombardier beetle corpse (26, 27, D:3) a ribbon worm corpse (35, 20, D:3) a +0 short sword (40, 21, D:3) a quokka corpse (47, 21, D:3) a +0 whip (49, 10, D:3) a ball python corpse