Dungeon Crawl Stone Soup version 0.32-a0-1720-gdf7db63c15 (webtiles) character file. Game seed: 682009350373722122 39 Syneil the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on July 10, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (620 turns). Syneil the Magician(Djinni Conjurer) Turns: 620, Time: 00:01:31 Health: -5/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 27 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of amnesia c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} f - 3 scrolls of enchant armour {unknown} Potions e - a potion of heal wounds {unknown} g - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes Level 0.0 Charms + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations Level 0.0 Transmutations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kiss of Death Conj/Necr 92% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a scale mail. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. The gnoll shouts! The ball python hisses angrily. Found a book of Scorching. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the ball python. You kill the ball python! The magic dart hits the gnoll. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 spear. Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 whip. The searing ray hits the gnoll. You finish channelling your searing ray. Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit) The searing ray hits the gnoll. x3 (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You fly upwards. There is a stone staircase leading down here. As you read the scroll labelled DAEJYCIMUI, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The gnoll closely misses you. The gnoll hits you with a +0 whip! You die... ...................#..#.......... ....)..............#..#.......... .......##.......####..#.......... .......###............#.......### .......###.......##.............# .....................#........... ................................. ...............gg.....#.......... ................@................ ........÷........................ ............#.................... ............#...........#...#.... ..........).##......[...#...#.... ............########....#...#.... ............# #....#...#.... ............# #....#...#.... ............# #....#...#.... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Syneil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D:1 | Found Ruwetez's Antique Weapon Shop. 95 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 269 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 269 | D:1 | Learned a level 1 spell: Kiss of Death 620 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_lagoon_a Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 2 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 620 | 596 | 24 | 94 | 391 | 2 | 310.0 | Dungeon | 620 | 596 | 24 | 94 | 391 | 2 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 607 daAuts D:2: 12 daAuts