Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, 9, D:1) a goblin corpse (skeletalised by now) (8, -22, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, 5, D:1) a bat skeleton (9, 7, D:1) a bat corpse (skeletalised by now) (13, 10, D:1) a +0 robe (18, 0, D:1) 4 stones (22, 0, D:1) a +0 mace (31, 7, D:1) a quokka skeleton (39, -4, D:1) a stone (45, -29, D:1) a jackal corpse (skeletalised by now) (48, 8, D:1) a +0 whip a kobold skeleton (51, 6, D:1) a +0 dagger 2 stones (53, -34, D:1) a ball python corpse (skeletalised by now) (57, -46, D:1) a ball python corpse (skeletalised by now) (59, -34, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jiz Veff's General Store the +1 plate armour of the Doldrums {rC++ Will+ Regen+ Str-4} (646 gold) Str-4: It affects your strength (-4). rC++: It greatly protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a scroll of noise (13 gold) a +0 hand axe (39 gold) an amulet of regeneration (390 gold) 3 boomerangs (78 gold) a +0 ring mail (52 gold) a potion of heal wounds (65 gold) 9 stones (11 gold) a +0 rapier (52 gold) (0, 0, D:2) 7 stones (3, 0, D:2) a +0 dagger (4, 27, D:2) a +1 whip of flaming a stone a kobold skeleton (10, 34, D:2) a +0 whip (15, 33, D:2) a +0 scale mail (17, -9, D:2) a +0 ring mail (18, 46, D:2) a rat corpse (skeletalised by now) (20, 16, D:2) a +0 sling (24, -7, D:2) a +0 hammer (29, 15, D:2) a +0 spear (29, 16, D:2) a +0 whip a gnoll skeleton (30, 7, D:2) a +0 whip a ball python skeleton a gnoll skeleton (38, 12, D:2) a +0 quarterstaff (40, 1, D:2) an adder corpse (skeletalised by now) (46, 27, D:2) a +0 dagger (46, 39, D:2) a +0 club (50, -6, D:2) a bat corpse (skeletalised by now)