Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (4, 28, D:1) a +0 short sword (5, 27, D:1) a +0 club (6, 7, D:1) a frilled lizard corpse (skeletalised by now) (6, 28, D:1) a rat corpse (skeletalised by now) (7, 18, D:1) 6 stones (9, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 13, D:1) a +0 whip a kobold skeleton (13, 14, D:1) a +0 club a goblin skeleton (16, 31, D:1) a hobgoblin corpse (skeletalised by now) (17, 30, D:1) a +0 dagger (21, -11, D:1) a +0 short sword (23, -11, D:1) a +0 dagger 2 stones a kobold skeleton (24, 23, D:1) a +0 short sword (37, -11, D:1) a rat skeleton (37, -10, D:1) a +0 dagger a goblin skeleton (38, 0, D:1) a hobgoblin corpse (39, 0, D:1) a hobgoblin corpse (39, 2, D:1) a +0 club (40, 15, D:1) a +0 short sword a stone a kobold skeleton (40, 24, D:1) a +0 scale mail (42, 34, D:1) 9 stones (44, 28, D:1) a ball python corpse (skeletalised by now) (45, 7, D:1) a rat skeleton (49, -1, D:1) a bat corpse (skeletalised by now) (50, 14, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (50, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 0, D:2) a +0 dagger (2, 0, D:2) a +0 dagger a goblin corpse (3, -2, D:2) 2 stones a +0 whip (4, -3, D:2) 4 stones a +0 club a giant cockroach corpse an adder corpse (6, -4, D:2) a +0 club