Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 12, D:1) a +0 sling (6, 0, D:1) a +0 chain mail (17, 13, D:1) a +0 club (20, 21, D:1) a dragon-blood talisman (22, 13, D:1) a rat skeleton (23, 10, D:1) a hobgoblin skeleton (25, 26, D:1) a +0 dagger (27, 22, D:1) a jackal skeleton (35, -9, D:1) a ball python corpse (skeletalised by now) (35, 8, D:1) a +0 club (36, 8, D:1) a +1 dagger of electrocution (37, 8, D:1) a bat skeleton (41, 37, D:1) a rat corpse (skeletalised by now) (43, -21, D:1) a +0 short sword (43, -13, D:1) a bat corpse (skeletalised by now) (43, -9, D:1) 4 stones (44, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 2, D:1) a hobgoblin corpse (skeletalised by now) (52, 15, D:1) a +0 short sword 3 stones (56, 16, D:1) a bat skeleton (61, 19, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon [Shop] Peyrph's Antique Armour Shop a +0 ring mail (84 gold) a +1 leather armour of cold resistance (294 gold) a +0 chain mail (94 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) the Charlatan's Orb {orb Evoboost} (336 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Evoboost: It boosts the power of your evoked items. the +10 plate armour of Submission {Rampage Int+2} (1768 gold) Int+2: It affects your intelligence (+2). Rampage: It bestows one free step when moving towards enemies. the +0 pair of gloves of the Past {rC++} (609 gold) rC++: It greatly protects you from cold. a +0 ring mail (84 gold) a +0 helmet (94 gold) (0, 0, D:2) the +5 hand axe of Roxerul {flame, rElec rF- Str+6} Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (1, 39, D:2) a ball python skeleton (4, 26, D:2) a ball python skeleton (6, 20, D:2) a +0 short sword (11, 23, D:2) a +0 leather armour (13, 27, D:2) a +0 dagger (14, 29, D:2) a quokka skeleton (18, 39, D:2) a +0 ring mail (30, 42, D:2) an orc skeleton (31, 21, D:2) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (32, 46, D:2) a human skeleton (34, 40, D:2) a troll skeleton (36, 44, D:2) a naga skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -11, D:3) a +0 leather armour a +0 mace a +0 leather armour a +0 whip an orc skeleton (2, 0, D:3) a +0 hand axe (3, -11, D:3) a +0 leather armour a +0 hand axe a +0 dagger a kobold skeleton an orc skeleton (3, 0, D:3) a +0 club a +1 leather armour of fire resistance a +0 hand axe an orc corpse (skeletalised by now) (3, 3, D:3) a quokka corpse (skeletalised by now) (7, -1, D:3) a +0 trident (9, 7, D:3) a +0 dagger a kobold skeleton (9, 19, D:3) a +0 club (14, 0, D:3) a flux talisman (15, 23, D:3) a +0 ring mail (16, 1, D:3) a -2 dagger (16, 29, D:3) a +0 short sword a goblin corpse (skeletalised by now) (17, 27, D:3) a rat corpse (skeletalised by now) (19, 26, D:3) a stone (23, 9, D:3) a +0 ring mail (33, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (36, -14, D:3) a +0 flail an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (37, -13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (1, -18, D:4) a +0 long sword (7, -24, D:4) a hobgoblin skeleton (7, -15, D:4) a +0 short sword (8, -5, D:4) a hobgoblin skeleton (11, -17, D:4) a +0 whip (11, -8, D:4) the ring "Cidir" {rF+ rN+ Str+2 Dex+3} [ring of protection from fire] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (11, -3, D:4) a +0 club (15, 16, D:4) 7 stones (36, -33, D:4) a jackal corpse (skeletalised by now) (36, -32, D:4) a jackal corpse (skeletalised by now) (36, -28, D:4) a +0 short sword 3 stones (37, -19, D:4) a +0 ring mail (38, -14, D:4) a +0 club (39, -31, D:4) a +0 hand axe a boomerang an orc corpse (skeletalised by now) (43, -25, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail a +0 mace a +0 leather armour a +0 club a +0 leather armour a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -21, D:4) a quokka skeleton (46, -21, D:4) a +0 club an orc skeleton (47, -20, D:4) a +0 club a +0 leather armour (51, -15, D:4) a +0 short sword (52, 2, D:4) an adder skeleton (56, 0, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Roclahiz's Jewellery Shop a ring of protection from cold (250 gold) a ring of wizardry (300 gold) a ring of see invisible (150 gold) the amulet of Qedame {Acrobat rN++} (475 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rN++: It greatly protects you from negative energy. the amulet of Cinok {rF+ Regen+ RegenMP+ Stlth+} (468 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a ring of willpower (250 gold) [Shop] Gimek's Weapon Shoppe (Shop contents are unknown) (0, 0, D:5) 18 gold pieces a +0 short sword a +0 leather armour an iguana corpse (26, 35, D:5) 7 stones (27, -6, D:5) a scroll of torment {!r} (36, -2, D:5) a +0 dagger of venom (36, 9, D:5) a +0 whip of flaming a +0 robe (38, 27, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (39, 12, D:5) a +0 scale mail (40, 16, D:5) an adder skeleton (46, -2, D:5) a +3 ring mail