Syneil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 10, D:1) a bat skeleton (1, 6, D:1) a hobgoblin skeleton (3, 30, D:1) a +0 leather armour (4, 31, D:1) a frilled lizard corpse (skeletalised by now) (11, 17, D:1) a bat corpse (skeletalised by now) (14, 11, D:1) 7 stones (17, 10, D:1) a rat corpse (skeletalised by now) (17, 47, D:1) a rat corpse (skeletalised by now) (18, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (26, 23, D:1) 2 stones (29, 27, D:1) 4 poisoned darts (33, 18, D:1) a +0 club a goblin skeleton (34, 13, D:1) a stone a +0 short sword a ball python skeleton (36, 16, D:1) a +0 dagger a kobold skeleton (36, 17, D:1) a rat skeleton (37, 35, D:1) a +0 hand axe (38, 11, D:1) a +0 hand axe (41, 30, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (12, -12, D:2) a jackal corpse (skeletalised by now) (13, -13, D:2) a rat corpse (skeletalised by now) (13, -12, D:2) a hobgoblin corpse (skeletalised by now) (13, 32, D:2) a +0 trident (19, 42, D:2) a +0 dagger 3 boomerangs a +0 flail an orc corpse (skeletalised by now) (21, -9, D:2) a +0 rapier (26, -12, D:2) a +0 plate armour (32, 14, D:2) a ball python skeleton (33, 13, D:2) a ball python skeleton (35, 5, D:2) a hobgoblin corpse (skeletalised by now) (36, 5, D:2) a hobgoblin corpse (skeletalised by now) (45, 22, D:2) a hobgoblin corpse (skeletalised by now) (46, 22, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 flail a gnoll corpse (6, 1, D:3) 3 poisoned darts (7, -4, D:3) a quokka corpse (18, 16, D:3) a +0 halberd (19, 16, D:3) a +0 flail (21, 16, D:3) 4 gold pieces (22, 14, D:3) a +0 club (45, -3, D:3) a +0 leather armour (46, -5, D:3) a beast talisman