Syneil Level 1 of the Dungeon [Shop] Dirghifu's General Store a scroll of enchant weapon (75 gold) a phial of floods (400 gold) 4 stones (4 gold) a condenser vane (400 gold) a scroll of poison (40 gold) a scroll of teleportation (30 gold) a scroll of immolation (40 gold) 2 potions of enlightenment (100 gold) a scroll of enchant weapon (75 gold) a scroll of revelation (75 gold) the +0 helmet of Duck's Teeth {rElec rF+ Regen+} (255 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (0, 0, D:1) 3 stones (10, -4, D:1) a bat corpse (skeletalised by now) (11, -12, D:1) a stone (18, -4, D:1) a rat corpse (skeletalised by now) (18, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -8, D:1) a jackal corpse (skeletalised by now) (28, -10, D:1) a +0 dagger (35, 24, D:1) a frilled lizard corpse (skeletalised by now) (38, -16, D:1) a +0 dagger (41, -13, D:1) a +0 spear (44, -13, D:1) a bat corpse (46, -13, D:1) a +0 short sword 3 stones (51, 22, D:1) a rat corpse (skeletalised by now) (52, -1, D:1) a flux talisman (52, 22, D:1) a rat corpse (skeletalised by now) (53, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (14, 6, D:2) a bat corpse (28, -16, D:2) a +0 hammer (28, -14, D:2) a +0 hammer (29, -15, D:2) a +0 hammer (29, -4, D:2) a +0 short sword (31, -5, D:2) a +0 short sword 2 stones a kobold corpse (34, -2, D:2) a +0 whip