Syneil Level 1 of the Dungeon (5, -6, D:1) a bat corpse (skeletalised by now) (13, -22, D:1) a +0 club (15, -26, D:1) a bat skeleton (19, -37, D:1) a +0 leather armour (22, -21, D:1) a +0 leather armour (23, -16, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (24, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -35, D:1) a rat skeleton (26, -21, D:1) a hobgoblin corpse (skeletalised by now) (27, -41, D:1) a +0 robe (27, -1, D:1) a hobgoblin corpse (skeletalised by now) (35, -30, D:1) a +0 dagger a goblin skeleton (39, -43, D:1) a +0 club a frilled lizard skeleton (42, -4, D:1) a +0 whip (43, -40, D:1) a book of Spatial Translocations (43, -37, D:1) a +0 leather armour (43, -4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (44, -33, D:1) Great Wizards, Vol. II (47, -41, D:1) 3 poisoned darts (47, -36, D:1) 4 large rocks (51, -14, D:1) a +0 animal skin (59, -3, D:1) a There-And-Back Book (61, -16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 14, D:2) a +0 club (17, 11, D:2) a rat corpse (skeletalised by now) (25, -9, D:2) a +0 ring mail (29, -9, D:2) a bat skeleton (35, 6, D:2) a +0 dagger a kobold skeleton a bat skeleton (38, -2, D:2) a +0 short sword a kobold skeleton (43, -2, D:2) a book of Weapons (45, -6, D:2) the +2 robe of the Valley of Death {rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (45, 12, D:2) a jackal skeleton (47, 12, D:2) a jackal skeleton (50, -22, D:2) a +0 whip Level 3 of the Dungeon (1, 3, D:3) a +0 robe (2, -17, D:3) a frilled lizard corpse (skeletalised by now) (4, -25, D:3) a +0 hand axe (17, -10, D:3) a +0 hand axe an orc skeleton (18, 2, D:3) a +0 short sword a rat skeleton an orc skeleton (26, -39, D:3) a +0 dagger (33, -40, D:3) a book of Debilitation (34, 7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (35, -31, D:3) an adder corpse (skeletalised by now) (42, -36, D:3) a +0 club an orc corpse (skeletalised by now) (42, -35, D:3) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (42, -31, D:3) 5 stones (50, 1, D:3) a +0 dagger (56, -15, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (5, -31, D:4) a +0 chain mail (17, -19, D:4) a +0 flail a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (18, -19, D:4) a +0 dagger of venom a +0 leather armour (19, -19, D:4) a +0 short sword a +0 leather armour an orc skeleton (20, -19, D:4) a +0 club (27, -18, D:4) a +0 falchion (33, -31, D:4) a +0 rapier (33, 7, D:4) a +0 halberd a gnoll skeleton (34, 8, D:4) a +0 whip a gnoll skeleton (35, 6, D:4) a +0 club (35, 8, D:4) a +0 flail (36, -36, D:4) a +0 hand axe (40, -22, D:4) 7 stones (45, -17, D:4) a book of Misfortune (49, -31, D:4) 4 stones (49, -19, D:4) an adder skeleton (53, 0, D:4) a +0 club a +0 leather armour (55, -24, D:4) a +0 dagger 4 stones (60, -16, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant weapon (0, 1, D:5) a scroll of fear (6, 0, D:5) a bombardier beetle corpse (6, 1, D:5) an adder corpse (9, 2, D:5) 6 boomerangs (14, -1, D:5) a +0 leather armour