Syneil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 27, D:1) a +0 dagger (4, 0, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, 30, D:1) a quokka corpse (skeletalised by now) (7, 3, D:1) a +0 club a quokka corpse (skeletalised by now) (10, 29, D:1) a hobgoblin corpse (skeletalised by now) (11, 5, D:1) a +0 robe (12, 32, D:1) a hobgoblin corpse (skeletalised by now) (13, 1, D:1) a +0 club a goblin skeleton (15, 1, D:1) 3 stones (20, 0, D:1) a +0 dagger (24, 31, D:1) a +0 robe (27, 18, D:1) a frilled lizard skeleton (31, 7, D:1) a +0 ring mail (34, -1, D:1) a +0 dagger (34, 22, D:1) a +0 club (38, 10, D:1) a +0 club (43, 5, D:1) 2 stones (45, 14, D:1) a +0 whip (48, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a staff of fire (3, -8, D:2) a +0 spear (10, 23, D:2) a +0 robe (12, 20, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) (19, -9, D:2) 6 stones (19, 30, D:2) an adder skeleton (19, 36, D:2) a +0 whip (23, -18, D:2) a +0 chain mail (23, 25, D:2) a ball python corpse (skeletalised by now) (29, 11, D:2) a hobgoblin skeleton (40, 19, D:2) a bat skeleton (45, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident a kobold corpse (skeletalised by now) (2, -1, D:3) a +0 whip (4, -9, D:3) a quokka corpse (skeletalised by now) (8, -39, D:3) 2 stones a +0 short sword (14, -3, D:3) a +0 trident (17, -15, D:3) a +0 ring mail a +0 trident of protection (21, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -32, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (25, -16, D:3) a +0 short sword 3 boomerangs a +0 chain mail an orc skeleton (28, -13, D:3) a +0 falchion 2 boomerangs an orc skeleton (28, -12, D:3) a +0 dagger a +0 club 2 boomerangs a +0 leather armour a kobold skeleton (37, -27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, -7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 2, D:4) a +0 whip (2, 4, D:4) a +0 rapier a +0 leather armour (6, 8, D:4) a ball python corpse (skeletalised by now) (18, -7, D:4) an orc skeleton (19, -7, D:4) 3 potions of degeneration {!q} (19, 1, D:4) 6 stones (19, 17, D:4) a +0 whip (22, 16, D:4) a +0 club a kobold skeleton (22, 17, D:4) an iguana skeleton (23, 17, D:4) a +0 dagger a goblin skeleton (27, 32, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (28, 5, D:4) a ball python corpse (skeletalised by now) (28, 33, D:4) a +0 hand axe a +0 ring mail a +0 hand axe (29, 21, D:4) a book of Spatial Translocations (30, 7, D:4) a hound skeleton (31, 19, D:4) a hound skeleton (39, 26, D:4) a +0 mace (44, 10, D:4) a hobgoblin corpse (skeletalised by now) (54, -4, D:4) a +0 giant club (55, 4, D:4) a +2 dagger of chaos Level 5 of the Dungeon (8, 15, D:5) a potion of heal wounds {@q2} a +0 ring mail (16, -23, D:5) 6 stones (20, -8, D:5) a +0 spear (24, -10, D:5) a +0 whip (25, 12, D:5) 3 stones (38, -10, D:5) a water moccasin corpse (skeletalised by now) (40, -22, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 robe (4, -1, D:6) a +4 trident a +0 robe (4, 0, D:6) an adder corpse the Ecumenical Temple