Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (2, -15, D:1) a jackal skeleton (13, -5, D:1) a +0 robe (17, -12, D:1) 5 stones (20, -33, D:1) a +0 spear (21, -26, D:1) a +0 club (24, -10, D:1) a +0 whip (32, -6, D:1) a frilled lizard corpse (33, -35, D:1) a +0 spear (34, -35, D:1) 4 stones (34, -21, D:1) a hobgoblin skeleton (36, -19, D:1) a frilled lizard skeleton (40, -6, D:1) a +0 dagger (42, -7, D:1) a ball python corpse (skeletalised by now) (42, -1, D:1) a +0 ring mail (43, -23, D:1) a +0 short sword (43, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -32, D:1) a +0 dagger a stone (45, -15, D:1) 2 stones (45, -12, D:1) a +0 sling (48, -19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer