Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (5, -19, D:1) a +0 dagger a kobold skeleton (6, -21, D:1) a +0 falchion (9, -21, D:1) a +0 leather armour (18, -19, D:1) a +0 dagger (33, -23, D:1) a quokka corpse (skeletalised by now) (36, -16, D:1) a +0 hand axe (42, -20, D:1) 6 poisoned darts (44, 4, D:1) a rat corpse (skeletalised by now) (46, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, -22, D:2) a +0 ring mail (16, -13, D:2) a +0 mace (18, -19, D:2) a +0 leather armour (22, -14, D:2) an adder corpse (skeletalised by now) (22, 9, D:2) a +0 short sword 3 stones a kobold skeleton (31, -2, D:2) a ball python skeleton (32, 2, D:2) a +0 club 4 stones (42, -27, D:2) the +1 leather armour "Uqutt" {-Cast Rampage ^Drain Regen+} -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Level 3 of the Dungeon (5, 9, D:3) a +0 robe (9, 8, D:3) a +0 leather armour a +0 whip a +0 dagger a goblin skeleton an orc skeleton (9, 9, D:3) a +0 ring mail (10, 26, D:3) a +0 sling (19, 8, D:3) a +0 flail (20, 23, D:3) a +0 mace (20, 30, D:3) 2 large rocks (23, 35, D:3) a +0 rapier (24, 36, D:3) a hobgoblin skeleton (26, 28, D:3) a bat corpse (skeletalised by now) (39, 34, D:3) a hobgoblin skeleton (40, 40, D:3) a +0 scale mail (53, 32, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (59, 21, D:3) a quokka skeleton (64, 17, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (9, -8, D:4) a hobgoblin corpse (25, -3, D:4) a +0 club (26, -2, D:4) a +0 club a +0 robe (27, 10, D:4) a +0 scale mail of fire resistance (unseen) (38, -11, D:4) 4 stones a kobold corpse