Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (0, 5, D:1) a +0 short sword (3, 19, D:1) a ball python skeleton (4, 19, D:1) 7 stones (7, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -24, D:1) a frilled lizard corpse (skeletalised by now) (17, -6, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (17, 8, D:1) a staff of earth (17, 13, D:1) a rat corpse (skeletalised by now) (17, 19, D:1) a +0 scale mail (18, -16, D:1) a storm talisman (18, -4, D:1) a rat skeleton (20, -6, D:1) a rat corpse (skeletalised by now) (21, -5, D:1) a jackal skeleton (21, 8, D:1) a rat skeleton (22, 21, D:1) a rat corpse (skeletalised by now) (24, 22, D:1) a +0 chain mail (49, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of guardian spirit (2, -18, D:2) an adder corpse (skeletalised by now) (3, 2, D:2) a +0 club (6, -19, D:2) a +0 short sword (6, 14, D:2) an adder skeleton (10, 7, D:2) a frilled lizard skeleton (11, 12, D:2) a +0 ring mail (15, 19, D:2) a frilled lizard corpse (skeletalised by now) (16, 9, D:2) a bat skeleton (19, -16, D:2) a +0 leather armour (21, -10, D:2) a +0 short sword (21, -6, D:2) a +0 mace (35, 9, D:2) a +0 club (42, 1, D:2) a rat corpse (skeletalised by now) (43, -22, D:2) a jackal corpse (skeletalised by now) (43, -11, D:2) a rat corpse (skeletalised by now) (44, -23, D:2) a +0 dagger a +0 flail (45, 4, D:2) a quokka corpse (skeletalised by now) (47, 4, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a staff of air (8, 1, D:3) a rat corpse (skeletalised by now) (9, -10, D:3) a +0 club (10, -10, D:3) a quokka corpse (skeletalised by now) (12, 29, D:3) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (14, 23, D:3) a +0 dagger (17, 38, D:3) a +0 sling (21, 32, D:3) a +0 ring mail (23, -3, D:3) a +0 club (30, 27, D:3) 3 stones (31, 15, D:3) a ball python corpse (33, -7, D:3) a +0 short sword (33, 5, D:3) a +0 short sword