Syneil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 23, D:1) a bat skeleton (14, 27, D:1) a frilled lizard skeleton (15, 11, D:1) a +0 dagger a jackal skeleton a goblin skeleton (17, 32, D:1) 3 boomerangs (20, 11, D:1) a +0 club a goblin skeleton (27, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 8, D:1) a +0 short sword (42, 9, D:1) a +0 chain mail (45, 13, D:1) a +0 flail a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, -5, D:2) a +0 rapier (16, -15, D:2) 3 stones (18, -2, D:2) the amulet "Wivaka" {Spirit ^Drain rF- Will+ Str+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (22, -8, D:2) a quokka skeleton an adder skeleton (26, 16, D:2) a +0 short sword a kobold skeleton (27, -8, D:2) a frilled lizard skeleton (27, -4, D:2) a +0 mace (28, -12, D:2) a +0 leather armour (30, -9, D:2) a quokka skeleton (43, -14, D:2) 6 stones Level 3 of the Dungeon (0, 15, D:3) a ring of flight (9, 16, D:3) a +0 club (11, -3, D:3) 5 stones (14, 3, D:3) a bat corpse (14, 26, D:3) a +0 leather armour a +0 trident of venom an orc skeleton (15, 26, D:3) a +0 leather armour a +0 trident (15, 37, D:3) a +0 eveningstar (17, 38, D:3) 8 gold pieces (23, 4, D:3) a +0 whip a +0 flail a +0 club a +0 whip a +0 club a +2 heavy mace a +0 dagger a +0 robe a +0 hand axe a gnoll corpse a gnoll corpse a goblin corpse an orc corpse (29, 5, D:3) a +0 robe a +0 club (31, 2, D:3) a +0 dagger a +0 chain mail an orc corpse (34, 2, D:3) a +0 mace