Syneil Level 1 of the Dungeon (0, 0, D:1) 9 stones (9, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 33, D:1) a +0 short sword (17, 35, D:1) a hobgoblin skeleton (21, 54, D:1) a +0 robe (23, 5, D:1) 3 stones (39, 6, D:1) a jackal skeleton (39, 55, D:1) 6 stones (44, 25, D:1) a +4 ring of slaying (51, 28, D:1) 3 poisoned darts (53, 5, D:1) a +0 whip (55, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (5, -10, D:2) an adder corpse (skeletalised by now) (8, -26, D:2) 2 stones (12, -43, D:2) a bat corpse (skeletalised by now) (12, -30, D:2) a +0 robe (19, 7, D:2) a +0 leather armour (23, -7, D:2) a +0 dagger (26, -19, D:2) a +0 spear (28, -27, D:2) a +0 leather armour (31, -46, D:2) a +0 mace (42, -8, D:2) a +0 robe (49, -40, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, 11, D:3) a ball python skeleton (20, 26, D:3) a +0 whip (21, 11, D:3) a rat skeleton (23, 4, D:3) a +1 dagger of electrocution a +0 robe the human skeleton of Jessica (29, 9, D:3) a ball python skeleton (30, 13, D:3) a bat skeleton (31, 3, D:3) 5 stones (36, 0, D:3) 4 stones (37, -15, D:3) a +0 short sword a kobold corpse (skeletalised by now) (38, -12, D:3) a quokka corpse (skeletalised by now) (42, 7, D:3) a +0 ring mail (43, 17, D:3) a ball python skeleton (44, 20, D:3) a giant cockroach corpse (45, -19, D:3) a +0 leather armour (45, 20, D:3) a +0 whip a +0 chain mail an orc corpse (59, 26, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 6 poisoned darts (7, -3, D:4) a +0 leather armour