Syneil Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, -11, D:1) a bat corpse (skeletalised by now) (11, 9, D:1) a +0 dagger (11, 17, D:1) a hobgoblin skeleton (12, 16, D:1) 2 stones (12, 17, D:1) a rat skeleton (18, 21, D:1) 6 stones (19, -12, D:1) a +0 mace (22, 18, D:1) 2 stones (27, -12, D:1) a frilled lizard corpse (skeletalised by now) (27, 16, D:1) 4 stones (29, 13, D:1) a +0 leather armour (31, 8, D:1) a +0 flail (40, 1, D:1) a +0 spear (45, -5, D:1) a hobgoblin corpse (skeletalised by now) (46, 11, D:1) a +0 leather armour (48, 19, D:1) a bat skeleton (54, 27, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Jiofoaq's Distillery a potion of resistance (120 gold) a potion of haste (120 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) [Shop] Bohilah's Antique Weapon Boutique a +0 hand axe (51 gold) a +0 dagger (34 gold) a +0 long sword (59 gold) a +0 rapier (68 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1309 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 spear (51 gold) a +3 long sword of freezing (396 gold) a +0 whip (42 gold) a +0 rapier (68 gold) [Shop] Bogahel's Distillery a potion of heal wounds (50 gold) a potion of curing (30 gold) 2 potions of resistance (200 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of magic (80 gold) [Shop] Utireh's Book Shoppe a book of Vapours (252 gold) Maxwell's Memoranda (588 gold) a book of Party Tricks (308 gold) a book of Geomancy (280 gold) a Codex of Conductivity (560 gold) a book of Frost (280 gold) a book of Debilitation (280 gold) a book of the Tundra (616 gold) Qutenubu's Reference Book on Conflict (644 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Iskenderun's Battlesphere Conjuration 5 c - Starburst Conjuration/Fire 6 d - Conjure Ball Lightning Conjuration/Air 6 [Shop] Rol Fuw's Weapon Shoppe a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 whip (35 gold) a +0 hand axe (42 gold) a +2 quarterstaff of speed (336 gold) a +0 dagger (28 gold) a +0 club (14 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +0 rapier (56 gold) (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, -6, D:2) a +0 dagger 5 stones (11, 15, D:2) a bat corpse (13, 20, D:2) a throwing net (14, -11, D:2) a +0 dagger (14, 0, D:2) a ball python skeleton (15, -28, D:2) 5 stones (16, 13, D:2) a +0 club (18, -13, D:2) a ball python corpse (skeletalised by now) (22, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 10, D:2) a +0 club 3 stones a +0 ring mail a hobgoblin corpse (skeletalised by now) (38, -4, D:2) a +0 mace (39, -19, D:2) a ball python corpse (skeletalised by now) (41, -18, D:2) a bat corpse (skeletalised by now) (41, -13, D:2) a bat corpse (skeletalised by now) (45, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now)