Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (0, 4, D:1) 6 stones (4, -22, D:1) a +0 dagger (5, -11, D:1) a +0 spear (6, -29, D:1) a frilled lizard corpse (skeletalised by now) (6, -9, D:1) a hobgoblin corpse (skeletalised by now) (10, 4, D:1) a +0 mace (14, 4, D:1) a bat corpse (skeletalised by now) (15, -22, D:1) a rat corpse (skeletalised by now) (25, -3, D:1) a +0 club (26, -10, D:1) a +0 ring mail (26, -3, D:1) a rat corpse (skeletalised by now) (43, -15, D:1) a +0 dagger a goblin skeleton (57, -22, D:1) a frilled lizard skeleton a hobgoblin skeleton (57, -21, D:1) a +0 dagger a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (11, 5, D:2) a potion of curing (24, 14, D:2) 16 gold pieces (26, 17, D:2) a +0 club (31, 19, D:2) a +0 dagger (31, 20, D:2) a +0 whip 2 stones a rat corpse (31, 21, D:2) 6 gold pieces a +0 spear a gnoll corpse (32, -4, D:2) 2 stones (37, 14, D:2) a giant cockroach corpse (38, 10, D:2) the +1 leather armour of the Minokawa {Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (39, 4, D:2) 3 boomerangs (40, -11, D:2) 4 stones (40, 13, D:2) a hobgoblin corpse (42, 18, D:2) a bat corpse (47, -7, D:2) 5 stones