Dungeon Crawl Stone Soup version 0.33-a0-148-gc1924735fe (webtiles) character file. Game seed: 14365826713053570060 128774 Syneil the Warrior (level 17, -1/289 HPs) Began as an Oni Monk on Sept 26, 2024. Was the Champion of Wu Jian. Slain by a faun ... wielding a +0 quarterstaff ... led by a satyr (24 damage) ... on level 3 of the Shoals. The game lasted 01:04:33 (28093 turns). Syneil the Warrior (Oni Monk) Turns: 28093, Time: 01:04:34 Health: -1/289 AC: 13 Str: 41 XL: 17 Next: 4% Magic: 17/17 EV: 8 Int: 21 God: Wu Jian [******] Gold: 207 SH: 5 Dex: 11 Spells: 16/16 levels left rFire + + . - Unarmed rCold x . . c - melded orb {light} rNeg + . . a - melded +2 acid dragon scales rPois + U - melded +0 hat {Int+3} rElec + A - melded +1 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... K - amulet of reflection Stlth + d - ring of see invisible HPRegen 0.68/turn C - ring of Liutishu {rElec rPois rN+ Str+4 Int+5} MPRegen 0.15/turn %: reflection @: lit by a corona, dragon-form, weak-willed, afraid, flying, glowing A: dragon claw, dragon scales, breathe fire, flying, boosted hp, poison resistance, fire resistance 2, cold vulnerability 1, giant, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: Breathe Fire, Begin Untransformation, Renounce Religion, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 3 of the Shoals. You worshipped Wu Jian. Wu Jian was exalted by your worship. You were a fearsome dragon! You visited 5 branches of the dungeon, and saw 26 of its levels. You visited 1 bazaar. You also visited: Bailey. You collected 2415 gold pieces. You spent 2208 gold pieces at shops. Inventory: Missiles g - a throwing net {!f} j - 29 poisoned darts (quivered) z - 7 curare-tipped darts {!f} Armour a - +2 acid dragon scales (melded) (You took it off a spriggan in a bailey) c - an orb of light (melded) l - an orb of mayhem (You found it on level 1 of the Shoals) y - a +2 cloak of willpower (You took it off Nikola on level 1 of the Shoals) A - a +1 cloak (melded) (You found it on level 8 of the Dungeon) U - a +0 hat of intelligence (melded) (You took it off Gastronok on level 12 of the Dungeon) Jewellery d - a ring of see invisible (left foreclaw) (You took it off a goblin on level 4 of the Dungeon) o - a +4 ring of protection (You took it off an orc on level 3 of the Dungeon) C - the ring of Liutishu (right foreclaw) {rElec rPois rN+ Str+4 Int+5} (You acquired it on level 7 of the Dungeon) [ring of positive energy] Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. H - the amulet "Hohiyges" {Acrobat rElec rN++ Int+2 Dex-2} (You found it on level 8 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. K - an amulet of reflection (around neck) (You found it on level 15 of the Dungeon) P - the ring "Ukhlegelun" {rF- rC+ Str+3 Int+4} (You found it on level 3 of the Lair of Beasts) [ring of protection from cold] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. R - a +6 ring of dexterity (You found it on level 11 of the Dungeon) T - a +6 ring of strength (You found it on level 12 of the Dungeon) Talismans e - the dragon-blood talisman of Freedom (active) {Str+2 Int+5} (You acquired it on level 5 of the Dungeon) [dragon-blood talisman] Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). I - the granite talisman of the Distant Future {rCorr} (You bought it in a shop on level 2 of the Orcish Mines) [granite talisman] rCorr: It protects you from acid and corrosion. Y - the serpent talisman "Fat Xuown" {Will++ Str+4} (You took it off Aizul on level 1 of the Shoals) [serpent talisman] Str+4: It affects your strength (+4). Will++: It greatly increases your willpower. Wands w - a wand of mindburst (6) (You found it on level 1 of the Shoals) x - a wand of iceblast (12) (You found it on level 6 of the Dungeon) E - a wand of digging (12) (You found it on level 2 of the Shoals) Q - a wand of quicksilver (13) (You found it on level 3 of the Lair of Beasts) V - a wand of flame (47) (You found it on level 7 of the Dungeon) W - a wand of charming (9) (You found it on level 5 of the Lair of Beasts) Scrolls f - a scroll of torment {!r} i - 5 scrolls of immolation {!r} k - 4 scrolls of revelation m - 15 scrolls of teleportation {@r4} q - 4 scrolls of vulnerability {!r} r - 2 scrolls of identify {@r1} s - 6 scrolls of blinking t - 7 scrolls of poison {!r} v - 2 scrolls of butterflies {unknown} F - 4 scrolls of enchant armour O - 5 scrolls of fear X - a scroll of fog Potions b - a potion of ambrosia h - 6 potions of heal wounds {@q2} n - 2 potions of enlightenment p - 9 potions of might u - 4 potions of mutation {!q} B - 3 potions of attraction {!q} D - a potion of haste {@q3} G - a potion of invisibility J - 2 potions of berserk rage L - 2 potions of lignification {!q} N - 2 potions of cancellation S - 7 potions of curing {@q1} Skills: + Level 18.0 Fighting + Level 7.2 Dodging * Level 15.4 Unarmed Combat + Level 5.8 Evocations + Level 17.5 Shapeshifting You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 19% 1 Call Imp Summ 0% N/A 26% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 26% 2 Jinxbite Hex 0% N/A 26% 2 Lesser Beckoning Tloc 0% N/A 26% 2 Scorch Fire 0% 2d5 26% 2 Call Canine Familiar Summ 0% N/A 47% 3 Fugue of the Fallen Necr 0% N/A 47% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 47% 3 Teleport Other Tloc 0% N/A 47% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 47% 3 Anguish Hex/Necr 0% N/A 87% 4 Flame Wave Conj/Fire 0% 2d4 87% 4 Fulminant Prism Conj/Alch 0% 3d5 87% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 87% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 87% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:8 Shoals (3/4) Lair:3 Snake (0/4) Lair:2 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) Slime: Lair:4-5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:6 ( D:7 ([[=* D:8 ( D:10 ( D:12 ! Orc:1 ? Orc:2 =*!( Annotations: D:12 3 runed translucent doors D:13 3 runed translucent doors, Syneil's ghost, journeyman CoGl D:14 2 transporters Lair:1 3 runed translucent doors, Wawuczech's ghost, journeyman GnWn Lair:4 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resilient, but less evasive. You can breathe fire. You are flying. Your maximum health is greatly increased. You are resistant to poisons. (rPois) You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You are too large for most types of armour. ((You have a pair of small horns on your head.)) ((You have tough skin. (AC +1))) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet closely misses you. Things that are here: a +0 longbow; a +0 spear; a satyr corpse You savour every drop. You feel much better. The faun no longer looks unusually strong. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet closely misses the faun. The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The snapping turtle bites you but does no damage. Unknown command. You savour every drop. You feel much better. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun!! The snapping turtle bites you from afar!! * * * LOW HITPOINT WARNING * * * The satyr plays a rousing melody on its pipes! The faun goes into a battle-frenzy! You lunge at the faun. You maul the faun!!! You kill the faun! The Council accepts your kill. You hear a splash. x2 The faun no longer looks unusually strong. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The satyr plays a rousing melody on its pipes! The faun goes into a battle-frenzy! The snapping turtle bites you from afar. * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. You lunge at the faun, in a flurry of attacks. You barely miss the faun. Your bite misses the faun. You maul the faun!!! You kill the faun! The Council accepts your kill. You hear a splash. x2 The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The faun unwields a +0 sling. The faun wields a +0 quarterstaff. The faun hits you with a +0 quarterstaff!! You die... ≈~~~~(... ≈≈~~~~~~. ≈≈≈~~~~.[ ≈≈~~~~..# ## ≈≈~~~~~.####.## ≈≈~~~~~).cc...## ≈~~~~~))†t<....## ≈≈~~~~~>)t~..$.