Syneil Level 1 of the Dungeon (2, -18, D:1) a bat corpse (skeletalised by now) (3, -17, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, 5, D:1) a rat corpse (skeletalised by now) (10, -4, D:1) 5 stones (11, -11, D:1) a rat skeleton (13, 4, D:1) a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 7, D:1) a goblin corpse (skeletalised by now) (16, -14, D:1) a hobgoblin skeleton (17, -24, D:1) a jackal skeleton a jackal skeleton (30, -19, D:1) a stone (31, 10, D:1) a +0 dagger (33, 1, D:1) a bat corpse (skeletalised by now) (34, -1, D:1) a +0 club (34, 8, D:1) a +0 dagger (35, -11, D:1) a bat skeleton (39, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 8, D:1) a +0 dagger (43, 10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Loetuise's Book Emporium a book of the Spheres (640 gold) a book of Air (220 gold) the Cyclopedia of Meteoric Sublimation (460 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Irradiate Conjuration/Alchemy 5 d - Maxwell's Capacitive Coupling Air 8 an Everburning Encyclopedia (380 gold) the Spellbook of the Alembic (400 gold) Spells Type Level a - Yara's Violent Unravelling Hexes/Alchemy 5 b - Eringya's Noxious Bog Alchemy 6 c - Sculpt Simulacrum Ice/Alchemy 6 a book of Spatial Translocations (180 gold) a book of the Hunter (260 gold) a book of Burglary (220 gold) a Young Poisoner's Handbook (200 gold) Maxwell's Memoranda (420 gold) (0, 0, D:2) 6 stones (5, -10, D:2) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -9, D:2) a +0 club an orc corpse (skeletalised by now) (8, -5, D:2) a +0 rapier (18, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -11, D:2) a +0 leather armour (32, 14, D:2) a +0 short sword (39, -2, D:2) a +0 club a +0 robe (45, 4, D:2) a +0 robe (46, 22, D:2) a +0 club 3 stones a quokka corpse (skeletalised by now) (50, -13, D:2) an adder corpse (skeletalised by now) (56, 26, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 5, D:3) a +0 club a kobold corpse (skeletalised by now) (5, 50, D:3) a +0 hand axe a +0 club a +0 hand axe a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 21, D:3) a +0 club a +0 leather armour (11, 46, D:3) a hobgoblin corpse (skeletalised by now) (11, 49, D:3) a +0 ring mail (15, 31, D:3) the felid corpse of Natasha (15, 33, D:3) a ball python skeleton (28, 20, D:3) a +0 whip a gnoll corpse (skeletalised by now) (29, 9, D:3) a +0 dagger (29, 18, D:3) a +0 spear (29, 43, D:3) a rat skeleton (42, 51, D:3) the felid corpse of Natasha (skeletalised by now) (44, 34, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 36, D:3) a +0 club a kobold corpse (skeletalised by now) (45, 52, D:3) a +0 dagger a +0 chain mail (50, 16, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (53, 57, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +3 leather armour (unseen) (11, 12, D:4) a manual of Hexes (12, 3, D:4) 3 stones (13, 3, D:4) a scroll of enchant armour (18, -22, D:4) a +0 falchion (29, -24, D:4) an adder corpse