Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 9, D:1) a hobgoblin corpse (skeletalised by now) (5, 37, D:1) a +0 leather armour (8, 2, D:1) a bat skeleton (11, 30, D:1) a +0 short sword (11, 36, D:1) a +0 helmet (12, 11, D:1) a +0 dagger (13, 2, D:1) a +0 club (13, 7, D:1) 7 stones (13, 15, D:1) a ball python skeleton (19, 36, D:1) a ball python corpse (skeletalised by now) (20, 21, D:1) a +0 short sword 3 stones (23, 55, D:1) 3 stones (41, 27, D:1) a ring of wizardry (41, 28, D:1) a +0 hand axe (42, 27, D:1) 2 scrolls of teleportation (42, 28, D:1) a potion of heal wounds (43, 29, D:1) a book of Maladies (47, 16, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (55, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (14, 17, D:2) a +0 ring mail (17, -13, D:2) a +0 robe (18, 15, D:2) a +0 club (21, -6, D:2) a +0 leather armour (23, -25, D:2) a quokka corpse (skeletalised by now) (23, -17, D:2) a +0 whip (24, -25, D:2) a quokka corpse (skeletalised by now) (26, -25, D:2) a ball python corpse (skeletalised by now) (27, -24, D:2) a +0 sling (27, -22, D:2) a +0 leather armour (31, -17, D:2) a +0 robe (33, -21, D:2) an adder skeleton (33, -12, D:2) a +0 dagger (34, -12, D:2) a +0 club 5 stones (36, 23, D:2) a +0 club a +0 sling (44, -20, D:2) a +0 pair of gloves (47, -16, D:2) a +0 dagger (47, -14, D:2) a frilled lizard corpse (skeletalised by now) (52, 3, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 6, D:3) a +1 flail of protection (7, 24, D:3) a +0 dagger of freezing (8, 24, D:3) a +0 leather armour (15, 20, D:3) a +0 flail (15, 23, D:3) a frilled lizard corpse (skeletalised by now) (15, 30, D:3) a +0 club a kobold corpse (skeletalised by now) (15, 34, D:3) a +0 short sword (23, 20, D:3) a +0 leather armour (23, 22, D:3) a +0 short sword (23, 31, D:3) a rat corpse (skeletalised by now) (24, 6, D:3) a bat corpse (skeletalised by now) (24, 35, D:3) a +0 pair of boots (25, 5, D:3) a frilled lizard corpse (skeletalised by now) (27, -1, D:3) a ball python corpse (skeletalised by now) (33, 2, D:3) a +0 pair of gloves (37, 9, D:3) an iguana skeleton (43, 1, D:3) 2 poisoned darts (43, 7, D:3) a +0 buckler (45, 2, D:3) a rat skeleton (59, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (6, -18, D:4) a +0 dagger a ball python corpse (skeletalised by now) (6, 12, D:4) a flux talisman (12, -1, D:4) a +0 short sword a +0 flail of protection a +0 flail an orc corpse (skeletalised by now) (13, -1, D:4) a +0 hand axe a +0 ring mail (15, -13, D:4) a hobgoblin skeleton (23, 2, D:4) 7 stones (28, 25, D:4) a +0 dagger (28, 27, D:4) a +0 mace a +0 leather armour (29, 28, D:4) a +0 war axe (30, -17, D:4) a +0 dagger (30, 28, D:4) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (32, -12, D:4) a scorpion corpse (38, 12, D:4) a +0 club a +0 whip (40, 17, D:4) 2 stones (41, 14, D:4) 2 poisoned darts (42, 19, D:4) a +0 dagger a +0 scale mail an adder skeleton Level 5 of the Dungeon (2, -21, D:5) a +0 plate armour a +0 flail (3, -15, D:5) a water moccasin corpse (skeletalised by now) (14, -16, D:5) a +0 scale mail