Syneil Level 1 of the Dungeon (5, -47, D:1) a frilled lizard skeleton (5, -9, D:1) a +0 club (7, -17, D:1) 6 stones (13, -30, D:1) a +0 dagger (21, -7, D:1) 5 stones (24, -22, D:1) a hobgoblin corpse (skeletalised by now) (25, -17, D:1) a frilled lizard corpse (skeletalised by now) (28, -18, D:1) a quokka corpse (skeletalised by now) (34, -30, D:1) a +0 mace (50, -13, D:1) a +0 club (51, -9, D:1) a +0 pair of boots (53, -41, D:1) a frilled lizard corpse (skeletalised by now) (57, -8, D:1) a ball python corpse (skeletalised by now) (58, -13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 0, D:2) a +0 flail a gnoll corpse (2, 9, D:2) a scroll of acquirement (4, 1, D:2) a staff of conjuration (6, -1, D:2) a dart slug corpse (6, 0, D:2) a +0 club a goblin corpse (33, -2, D:2) a +0 chain mail (36, -14, D:2) an orb of energy (36, 3, D:2) a +0 club (37, 9, D:2) 5 stones