Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 16, D:1) a bat corpse (skeletalised by now) (16, 8, D:1) a +0 dagger of holy wrath (20, -5, D:1) 3 darts of dispersal {!f} (23, -21, D:1) a bat corpse (skeletalised by now) (27, 22, D:1) a +0 dagger a goblin skeleton (35, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -8, D:1) a +0 ring mail (35, 11, D:1) a +0 dagger (37, 28, D:1) a quokka corpse (skeletalised by now) (37, 34, D:1) a +2 short sword of venom 4 stones a kobold corpse (skeletalised by now) (38, -14, D:1) a bat corpse (skeletalised by now) (38, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 8, D:1) a +0 dagger 2 stones (47, 7, D:1) a +0 leather armour (52, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, -2, D:2) a hobgoblin corpse (skeletalised by now) (41, -9, D:2) a +0 robe (47, 10, D:2) a +0 club (49, 17, D:2) a +0 pair of gloves (51, -14, D:2) a +0 pair of boots (52, -2, D:2) a jackal corpse (skeletalised by now) (53, -8, D:2) a bat corpse (skeletalised by now) (53, 15, D:2) a +0 chain mail (57, 27, D:2) a +0 whip (59, 10, D:2) a +0 scythe a +2 robe of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (3, 27, D:3) a +0 short sword of venom a kobold corpse (skeletalised by now) (5, 0, D:3) a jackal corpse (skeletalised by now) (10, -6, D:3) an adder corpse (skeletalised by now) (18, 4, D:3) a +0 leather armour (22, 4, D:3) a +0 mace (22, 17, D:3) Yqampapee's Witchery, Part One Spells Type Level a - Magic Dart Conjuration 1 b - Sandblast Earth 1 c - Summon Small Mammal Summoning 1 (unseen) (23, 4, D:3) a +0 chain mail (23, 13, D:3) 18 gold pieces (23, 17, D:3) a +0 falchion (28, 30, D:3) a stone (35, 30, D:3) a bat skeleton (36, 9, D:3) a +0 hand axe an orc corpse (skeletalised by now) (41, 4, D:3) a +0 ring mail (44, 10, D:3) 2 boomerangs (55, 22, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -17, D:4) a +0 flail a +0 whip an orc corpse (skeletalised by now) (3, -16, D:4) a +0 war axe an orc corpse (skeletalised by now) (5, -5, D:4) a +0 dagger (11, -20, D:4) 3 stones a +0 dagger a kobold skeleton (13, -19, D:4) a ball python skeleton (13, 16, D:4) a +0 leather armour (14, -10, D:4) a +0 pair of gloves (14, 15, D:4) 9 stones (16, 12, D:4) a +0 ring mail (18, -12, D:4) 2 stones (18, -9, D:4) a +0 dagger a +0 robe a +0 whip (18, -8, D:4) a +0 falchion an orc skeleton (19, -10, D:4) a +0 short sword (20, -9, D:4) a +0 giant spiked club a quokka skeleton an ogre skeleton (20, -8, D:4) a +0 short sword (23, 7, D:4) a +0 trident (28, -12, D:4) a +0 flail a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc skeleton (33, -2, D:4) a +0 short sword (38, -20, D:4) an adder corpse (skeletalised by now) (40, -2, D:4) 20 gold pieces (41, 15, D:4) a +0 dagger (46, -20, D:4) a +0 robe (48, -21, D:4) 5 stones (51, -8, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a scroll of brand weapon (0, 26, D:5) a +0 plate armour (1, 26, D:5) a +0 rapier (3, -19, D:5) a +0 spear a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (3, -3, D:5) a jackal skeleton a jackal skeleton (3, 2, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (6, -15, D:5) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (7, 24, D:5) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, 31, D:5) a +0 whip a +0 leather armour (15, 1, D:5) a +0 robe a +0 whip a gnoll skeleton (15, 3, D:5) a +0 club (22, -19, D:5) an adder corpse (skeletalised by now) (23, -18, D:5) a +0 hand axe (23, 31, D:5) a +0 spear (24, -23, D:5) 2 poisoned darts (28, -22, D:5) a +0 leather armour (31, -4, D:5) the +12 long sword "Semish" {distort, rC+ Str+3 Int+9} Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). rC+: It protects you from cold. (32, -18, D:5) a +0 flail a +0 scale mail (41, 3, D:5) a +0 quarterstaff (42, -23, D:5) a +0 ring mail (42, 14, D:5) a +0 ring mail (51, 2, D:5) a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (24, -24, D:6) 3 stones (25, -20, D:6) a hound corpse (skeletalised by now) (25, 22, D:6) a +0 flail (34, 9, D:6) a +0 dagger a +0 robe an orc corpse (34, 10, D:6) a +0 short sword a +0 leather armour an orc corpse (34, 11, D:6) a +0 battleaxe a +3 plate armour an orc corpse (38, -22, D:6) a +0 chain mail (38, 17, D:6) a bombardier beetle corpse (44, -26, D:6) a potion of degeneration {!q} (48, 28, D:6) a +1 falchion of flaming the Ecumenical Temple