Syneil Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, -13, D:1) 3 stones (5, 3, D:1) a ball python skeleton (11, -5, D:1) a +5 ring of evasion (12, 2, D:1) a +0 dagger (20, -13, D:1) a +0 club a goblin skeleton (24, 3, D:1) a +0 club (31, 1, D:1) a +4 ring of protection (32, -8, D:1) 6 stones (39, 7, D:1) a +0 club 3 stones a kobold skeleton (40, -16, D:1) a hobgoblin skeleton (41, 4, D:1) a rat skeleton (41, 5, D:1) a rat skeleton a rat skeleton a jackal skeleton (44, 3, D:1) a rat corpse (skeletalised by now) (50, 3, D:1) 4 stones (55, 11, D:1) a scroll of revelation Level 2 of the Dungeon (4, 19, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (5, 19, D:2) a +0 dagger (7, 10, D:2) a +0 dagger a goblin skeleton a bat skeleton (10, -5, D:2) 3 stones (11, 8, D:2) a +0 dagger a goblin skeleton (17, 4, D:2) a frilled lizard skeleton (24, -17, D:2) a +0 robe (25, -6, D:2) a +0 mace (27, 6, D:2) a ring of ice (32, -17, D:2) a quokka corpse (skeletalised by now) (39, 17, D:2) an adder corpse (skeletalised by now) (40, 18, D:2) 4 stones (47, 23, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Koluriqopa's Jewellery Shoppe a +6 ring of intelligence (504 gold) a ring of ice (350 gold) a +6 ring of dexterity (504 gold) a flux talisman (350 gold) a ring of protection from cold (350 gold) a granite talisman (840 gold) a ring of wizardry (420 gold) a talisman of death (1120 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (15, -20, D:3) a +0 sling (16, -31, D:3) an adder corpse (skeletalised by now) (18, -7, D:3) a +0 sling (20, -22, D:3) a +0 plate armour (25, -29, D:3) a +0 dagger (25, -13, D:3) 5 boomerangs (26, 12, D:3) a +0 orcbow a centaur skeleton (27, -21, D:3) a staff of death (31, -9, D:3) 5 stones (35, -9, D:3) 2 stones (46, -17, D:3) a +0 dagger (50, -21, D:3) a hobgoblin corpse (skeletalised by now) (54, -37, D:3) a +0 whip 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 barding (5, 0, D:4) a +0 club a gnoll corpse (9, -1, D:4) a +0 whip (9, 0, D:4) a +0 club a gnoll corpse (10, -1, D:4) a gnoll corpse (10, 1, D:4) a +0 leather armour (10, 14, D:4) a +0 scale mail (16, 6, D:4) a +0 dagger (17, -17, D:4) a +0 flail a jackal corpse (17, 6, D:4) a +0 giant club a ball python corpse a ball python corpse (21, 13, D:4) a +0 club (27, 14, D:4) a +0 hand axe (28, -15, D:4) 49 gold pieces a +0 flail a +0 leather armour (29, 17, D:4) a +1 flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (33, -13, D:4) a scroll of noise (41, 6, D:4) 6 stones (41, 10, D:4) a +0 sling (41, 15, D:4) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (44, -2, D:4) 5 stones a +2 dagger of distortion {!w} (58, 6, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (6, -8, D:5) 4 poisoned darts (10, -23, D:5) 8 stones