Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 45, D:1) a hobgoblin corpse (skeletalised by now) (4, 6, D:1) a +0 short sword a goblin corpse (skeletalised by now) (6, 12, D:1) a bat corpse (skeletalised by now) (11, 19, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (15, 17, D:1) a kobold skeleton (16, 18, D:1) a +0 dagger a +0 dagger a +0 short sword a goblin skeleton a goblin skeleton (19, 29, D:1) a frilled lizard corpse (skeletalised by now) (24, 44, D:1) a +0 mace (33, 39, D:1) 7 stones (34, 46, D:1) a frilled lizard skeleton (38, 29, D:1) 8 stones (47, 15, D:1) a +0 club (47, 41, D:1) a bat corpse (skeletalised by now) (50, 24, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 2, D:2) a +0 club a +0 sling (11, -4, D:2) a +0 club (11, 5, D:2) a ball python skeleton (12, -5, D:2) a talisman of death (17, -5, D:2) 8 stones