Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 17, D:1) a rat corpse (skeletalised by now) (13, 23, D:1) 8 stones (16, -13, D:1) a +0 club a +0 dagger a goblin skeleton (17, -11, D:1) 5 stones (24, -6, D:1) a +0 chain mail (34, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 18, D:1) a +0 flail a gnoll skeleton (40, -2, D:1) a +0 spear (49, 24, D:1) a +0 leather armour (55, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (56, 9, D:1) a bat corpse (skeletalised by now) (61, -3, D:1) a frilled lizard corpse (skeletalised by now) (63, 11, D:1) a +0 dagger (64, 25, D:1) a +2 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (11, 10, D:2) a +0 club (14, 34, D:2) a +0 robe a ball python corpse (skeletalised by now) (16, 6, D:2) a +0 scale mail (17, 51, D:2) a +0 dagger (21, 49, D:2) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard skeleton (21, 50, D:2) a +0 flail a +0 ring mail a +0 dagger a +1 mace of protection an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 29, D:2) a +0 whip (35, 39, D:2) a +0 robe (38, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 26, D:2) a bat corpse (skeletalised by now) (45, 50, D:2) a +0 robe (47, 27, D:2) a +0 falchion a +0 chain mail a +0 dagger the human skeleton of Terence (47, 53, D:2) a quokka skeleton (54, 54, D:2) a +0 dagger (55, 17, D:2) a bat corpse (skeletalised by now) (56, 19, D:2) a +0 scale mail a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 stones (5, 26, D:3) a river rat skeleton (6, 25, D:3) a +0 short sword (7, 15, D:3) a bat skeleton (13, 33, D:3) a river rat skeleton (22, 25, D:3) 8 stones (23, -11, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (23, -3, D:3) a +0 mace a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -12, D:3) a +0 club (25, 4, D:3) a +0 leather armour a +0 club (27, 3, D:3) a +0 dagger a +0 dagger an orc skeleton an orc skeleton (28, 23, D:3) 6 poisoned darts (32, 14, D:3) a bat skeleton (38, 27, D:3) a +0 whip (41, 32, D:3) a +0 short sword a kobold corpse (skeletalised by now) (47, -2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -22, D:4) a +0 falchion a +0 hand axe an orc corpse (skeletalised by now) (7, -22, D:4) a +0 chain mail a +0 club the goblin corpse of Ijyb (skeletalised by now) (19, -36, D:4) 5 stones (21, -16, D:4) a +0 robe (22, -13, D:4) a hobgoblin skeleton (25, -26, D:4) a +0 spear (27, -6, D:4) a +2 rapier of draining (35, -4, D:4) a +0 robe (35, 0, D:4) a +0 ring mail (37, 3, D:4) a quokka skeleton (40, -23, D:4) 4 poisoned darts (47, -5, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) the +1 hand axe of Symmetry {heavy, Will+ MP-6 Int+3 SInv} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). SInv: It lets you see invisible. (4, -36, D:5) a +0 club (4, -27, D:5) a +0 mace (6, -15, D:5) a +0 dagger a +0 robe (6, -13, D:5) a +0 war axe an orc skeleton (7, -15, D:5) a +0 dagger a +0 dagger a +0 chain mail (23, -36, D:5) a +0 dagger (37, -42, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (7, -19, D:6) a +0 flail (7, -18, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (8, -4, D:6) a +0 spear (8, -3, D:6) a +0 club a gnoll corpse (8, -2, D:6) a +1 heavy flail a gnoll corpse (9, -26, D:6) an iguana corpse (skeletalised by now) (9, -25, D:6) a +0 dagger a +0 robe (9, -2, D:6) a +0 spear a gnoll corpse (10, -27, D:6) a +0 club a +0 ring mail of willpower an orc corpse (skeletalised by now) (10, -3, D:6) a +0 whip a +0 robe a +1 heavy spear a gnoll corpse (10, 12, D:6) 3 stones (13, -29, D:6) a +0 pair of boots (16, 6, D:6) a +0 giant club an ogre corpse (17, -27, D:6) a +0 heavy war axe (19, -27, D:6) an adder corpse (skeletalised by now) (27, -7, D:6) a hound skeleton (31, -3, D:6) a +0 giant club a +0 morningstar an ogre skeleton (34, -24, D:6) 4 stones (34, -2, D:6) a +1 dagger of electrocution (44, -2, D:6) a water moccasin corpse (45, -6, D:6) a +0 morningstar (45, -2, D:6) a +0 dagger a +0 robe a scorpion corpse (47, -6, D:6) a potion of curing the Ecumenical Temple