Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 10, D:1) a flux talisman (8, 15, D:1) 5 stones (9, 35, D:1) a +0 dagger (15, 2, D:1) a +0 dagger (16, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 25, D:1) a serpent talisman (23, 32, D:1) a +0 war axe (24, 24, D:1) a +0 spear (25, 13, D:1) a +0 ring mail (28, -4, D:1) a bat corpse (skeletalised by now) (28, 9, D:1) a +0 robe (38, -8, D:1) a quokka corpse (skeletalised by now) (43, 12, D:1) a +0 club 2 stones a kobold skeleton (43, 24, D:1) a +0 dagger (43, 46, D:1) a +0 robe (47, 15, D:1) a +0 dagger 3 stones (57, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 1, D:2) a +0 short sword (7, -24, D:2) a +0 ring mail (10, -32, D:2) a +0 club (12, -27, D:2) an adder corpse (skeletalised by now) (15, -24, D:2) a +0 robe (19, 0, D:2) a +0 club (22, -22, D:2) a +0 whip (24, 1, D:2) a frilled lizard skeleton (27, -10, D:2) a +0 robe (38, 6, D:2) a +0 club a kobold corpse (skeletalised by now) (51, -14, D:2) a +1 robe of willpower (51, -7, D:2) a +0 hand axe (54, -15, D:2) a +0 scale mail (55, -16, D:2) a rat corpse (skeletalised by now) (56, -18, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones a kobold corpse (1, 9, D:3) a +0 robe (6, 6, D:3) an adder corpse (9, 11, D:3) a jackal corpse (9, 12, D:3) a jackal corpse (18, 21, D:3) 5 stones (19, 20, D:3) 5 stones (31, 17, D:3) a ball python corpse (33, 31, D:3) a +0 flail a +0 leather armour (34, 33, D:3) a ribbon worm corpse (34, 34, D:3) a +0 dagger (34, 36, D:3) a ball python corpse (41, 20, D:3) 6 stones (43, 26, D:3) a +0 hand axe