Syneil Level 1 of the Dungeon (0, 0, D:1) 5 stones (7, 20, D:1) a +0 spear (19, -14, D:1) a +0 short sword (19, -11, D:1) a quokka corpse (20, -9, D:1) a +0 dagger a kobold corpse (20, 27, D:1) a +0 dagger (21, 13, D:1) a hobgoblin skeleton (22, -27, D:1) a +0 hand axe (25, -20, D:1) a ball python corpse (26, 4, D:1) a rat corpse (skeletalised by now) (28, 2, D:1) a bat corpse (skeletalised by now) (31, 0, D:1) a +0 leather armour (31, 12, D:1) a +0 dagger (35, -12, D:1) a jackal corpse (39, 7, D:1) a +0 club (40, -6, D:1) a +0 robe (41, 8, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (7, -10, D:2) an adder corpse (16, -14, D:2) a +0 ring mail