Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 13013896270456266550 340 Syneil the Magician (level 6, -3/40 HPs) Began as a Djinni Conjurer on Oct 18, 2024. Slain by a wight ... wielding a +3 dagger (7 damage) ... in an ossuary. The game lasted 00:06:44 (2988 turns). Syneil the Magician (Djinni Conjurer) Turns: 2988, Time: 00:06:45 Health: -3/40 AC: 3 Str: 6 XL: 6 Next: 87% Gold: 161 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + b - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ u - +0 helmet rElec . s - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 161 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) s - a scarf of resistance (worn) (You found it on level 3 of the Dungeon) u - a +0 helmet (worn) (You took it off Robin on level 3 of the Dungeon) Magical Staves m - a staff of fire (You found it on level 2 of the Dungeon) Scrolls c - 5 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} e - 3 scrolls of enchant armour {unknown} f - a scroll of fog {unknown} g - 2 scrolls of brand weapon {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of blinking {unknown} n - 2 scrolls of amnesia {unknown} q - a scroll of immolation {unknown} r - 2 scrolls of poison {unknown} t - a scroll of fear {unknown} v - a scroll of silence {unknown} Potions i - a potion of haste {unknown} k - 3 potions of curing {unknown} l - 2 potions of resistance {unknown} o - a potion of mutation {unknown} p - a potion of degeneration {unknown} w - a potion of heal wounds {unknown} x - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 7% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Grave Claw Necr 68% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Dithmenos Zin The Shining One Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the wight! The wight barely misses you. The searing ray hits the wight. You finish channelling your searing ray. The wight hits you with a +0 hand axe. Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (heavily damaged, 81% to hit) The searing ray hits the wight. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight! You destroy the wight! You start resting. The laughing skull gives a hideous shriek! You reach down and open the door. A wight comes into view. It is wielding a +3 dagger. Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 dagger and wearing a +0 robe (81% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight hits you with a +3 dagger. The searing ray hits the wight! A burial acolyte comes into view. It is wielding a +0 dagger. The wight closely misses you. The searing ray hits the wight. The wight closely misses you. The searing ray hits the wight. You finish channelling your searing ray. The burial acolyte shouts! The wight hits you with a +3 dagger! The magic dart hits the wight but does no damage. The wight hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 dagger and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits the wight but does no damage. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 dagger and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits the wight. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 dagger! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Press: ? - help, Shift-Dir - straight line, f - burial acolyte, p - wight Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) The burial acolyte resists with significant effort. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 dagger! You die... . ...# #z# #♣#..??/..#♣#.#♣#### z#..!/!..#z#.'..... ♣#../!!..#♣#.#♣#### ............###z# #♣#..###..#♣#..#### ♣.♣..♣Z♣..♣.♣..# #..#♣zp.###..)♣#..# #.....@...........# #♣....#######....♣# ##### ###### You could see a burial acolyte and a wight. Vanquished Creatures 2 wights (Ossuary) Jessica (D:3) An iguana (D:4) Robin (D:3) 7 adders 3 dart slugs 5 ribbon worms 8 orcs 4 endoplasms A giant cockroach (D:1) 12 goblins 13 hobgoblins 3 quokkas 5 ball pythons 3 ball python skeletons (Ossuary) 3 bats 3 frilled lizards A hobgoblin skeleton (Ossuary) 4 kobolds 4 kobold skeletons (Ossuary) 6 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Syneil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 436 | D:1 | Found a faded altar of an unknown god. 690 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 690 | D:1 | Learned a level 1 spell: Soul Splinter 1164 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1677 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1677 | D:3 | Learned a level 2 spell: Grave Claw 1680 | D:3 | Reached skill level 5 in Spellcasting 1680 | D:3 | Reached skill level 5 in Conjurations 1680 | D:3 | Reached skill level 5 in Hexes 1680 | D:3 | Reached skill level 5 in Summonings 1680 | D:3 | Reached skill level 5 in Necromancy 1680 | D:3 | Reached skill level 5 in Translocations 1680 | D:3 | Reached skill level 5 in Fire Magic 1680 | D:3 | Reached skill level 5 in Ice Magic 1680 | D:3 | Reached skill level 5 in Air Magic 1680 | D:3 | Reached skill level 5 in Earth Magic 1680 | D:3 | Reached skill level 5 in Alchemy 2088 | D:3 | Found a shadowy altar of Dithmenos. 2121 | D:3 | Noticed Jessica 2133 | D:3 | Killed Jessica 2165 | D:3 | Noticed Robin 2177 | D:3 | Killed Robin 2326 | D:3 | Found a glowing golden altar of the Shining One. 2327 | D:3 | Found a glowing silver altar of Zin. 2371 | D:3 | Reached XP level 6. HP: 38/40 MP: 0/0 2378 | D:3 | Found a runed translucent door. 2379 | D:3 | Noticed Crazy Yiuf 2675 | D:4 | Found a sand-covered staircase. 2680 | Ossuary | Entered an ossuary 2916 | Ossuary | Noticed a laughing skull 2974 | Ossuary | Noticed a laughing skull 2977 | Ossuary | Noticed a laughing skull 2988 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, dilly_ecumenical_altar_fadedgnrine, chequers_garden D:2: layout_loops_ring, minmay_bisected D:3: layout_rooms, marbit_many_paths, nicolae_overflow_two_pavilions, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_robin D:4: layout_cave_pools, chequers_temple_overflow_minitemple, enter_ossuary_2, minmay_diced_spiral Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 61 | 119 || 180 Searing Ray | 1 | 10 || 11 Soul Splinter | | 3 || 3 Grave Claw | | 1 || 1 Stab: Sleeping | | 1 || 1 Distracted | | 1 || 1 Armour: Robe | 4 | 26 || 30 Dodge: Dodged | 6 | 18 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2991 | 2922 | 69 | 691 | 1669 | 5 | 598.2 | Dungeon | 2684 | 2615 | 69 | 535 | 1637 | 4 | 671.0 | Ossuary | 307 | 307 | 0 | 156 | 32 | 1 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:3: 817 daAuts D:2: 743 daAuts Ossuary: 307 daAuts D:4: 194 daAuts