Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger a +0 dagger 3 stones a goblin corpse (skeletalised by now) (1, -19, D:1) a +0 ring mail (6, 9, D:1) a +0 leather armour (20, -31, D:1) 5 stones (22, -30, D:1) a +0 club (23, -30, D:1) a +0 hand axe a kobold skeleton (23, -10, D:1) a +0 dagger (27, -28, D:1) a +0 dagger (35, -22, D:1) a +0 dagger (39, -13, D:1) 2 stones (41, -5, D:1) a +0 leather armour (43, -17, D:1) a bat skeleton (45, -28, D:1) a +0 dagger (45, -27, D:1) a rat corpse (skeletalised by now) (54, -29, D:1) a +0 whip a kobold corpse (skeletalised by now) (59, -33, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (1, 3, D:2) a ribbon worm corpse (4, 3, D:2) a +0 dagger (4, 8, D:2) a ball python corpse (7, -4, D:2) a +0 sling (15, 17, D:2) a +0 dagger (48, 36, D:2) a rat corpse (skeletalised by now)