Syneil Level 1 of the Dungeon [Shop] Xehyl's Assorted Antiques a scroll of acquirement (1092 gold) a scroll of fear (84 gold) a lightning rod (4/4) (840 gold) a +0 whip (52 gold) 2 potions of mutation (336 gold) a scroll of immolation (84 gold) a potion of attraction (63 gold) a scroll of blinking (157 gold) 3 scrolls of teleportation (189 gold) (0, 0, D:1) 7 stones (14, 19, D:1) a +0 robe (33, 6, D:1) a +0 dagger 4 stones (34, 6, D:1) a bat corpse (skeletalised by now) (34, 18, D:1) a +0 mace (37, 24, D:1) a +0 club (42, 16, D:1) a rat corpse (skeletalised by now) (45, 11, D:1) 2 silver javelins Level 2 of the Dungeon [Shop] Daulatz's Armour Emporium a +0 leather armour (24 gold) a +2 leather armour of cold resistance (228 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) +1 steam dragon scales (564 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) the +3 ring mail of Exclusion {rF+ rC+} (480 gold) rF+: It protects you from fire. rC+: It protects you from cold. (0, 0, D:2) a +0 dagger (6, 26, D:2) a ball python corpse (skeletalised by now) (9, 27, D:2) a bat corpse (skeletalised by now) (9, 33, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (11, 1, D:2) a +0 kite shield (26, 36, D:2) an adder skeleton (27, 10, D:2) a +0 leather armour (34, 8, D:2) 3 stones (34, 36, D:2) a +0 quarterstaff (35, 19, D:2) 8 stones (35, 35, D:2) a rat skeleton (35, 37, D:2) a +0 mace (36, 35, D:2) an adder skeleton (41, 7, D:2) a +0 whip 4 stones a +0 club a goblin skeleton (42, 50, D:2) a quokka corpse (skeletalised by now) (47, 8, D:2) a stone (51, 13, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Oguun's Magic Scroll Boutique a scroll of enchant armour (105 gold) a scroll of amnesia (56 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of amnesia (56 gold) a scroll of brand weapon (133 gold) a scroll of fear (56 gold) a scroll of torment (133 gold) a scroll of immolation (56 gold) 3 scrolls of identify (84 gold) (0, 0, D:3) 5 stones (6, 36, D:3) a bat skeleton (10, -4, D:3) 4 stones (12, 21, D:3) a rat skeleton (18, 13, D:3) a rat corpse (skeletalised by now) (18, 29, D:3) a hobgoblin corpse (skeletalised by now) (20, 43, D:3) a hobgoblin skeleton (23, -12, D:3) a +0 dagger (23, 26, D:3) 7 stones (26, -7, D:3) 4 stones (37, -4, D:3) a +0 dagger a kobold skeleton (40, 27, D:3) a +0 club (56, 31, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -15, D:4) a jackal skeleton (2, -15, D:4) a jackal skeleton a jackal skeleton (4, -8, D:4) a +2 long sword of holy wrath (10, -7, D:4) a black bear corpse (skeletalised by now) (12, -27, D:4) a +0 club (16, -7, D:4) a +0 club (25, 8, D:4) a +0 short sword 4 stones (38, 0, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (1, 1, D:5) a black bear corpse (skeletalised by now) (1, 25, D:5) a +0 hand axe (4, 24, D:5) a hound corpse (skeletalised by now) (8, 1, D:5) a potion of ambrosia (9, 8, D:5) a +0 trident (15, 5, D:5) the +9 dagger "Urevig" {holy, rCorr Int+3 Stlth+} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (15, 7, D:5) 9 stones (15, 8, D:5) a scroll of identify (23, 46, D:5) an iguana skeleton (24, 52, D:5) a +2 whip of electrocution a +0 robe (27, 13, D:5) a +0 short sword (28, 12, D:5) 4 javelins (30, 28, D:5) a +0 ring mail (31, 49, D:5) a +0 robe (38, 37, D:5) a howler monkey skeleton (40, 34, D:5) a +0 orcbow (44, 16, D:5) a hound skeleton (45, 12, D:5) a +0 whip a gnoll corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Wobboph's Distillery a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of mutation (96 gold) a potion of enlightenment (60 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of haste (120 gold) (3, 15, D:6) a +0 flail (7, -4, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -4, D:6) a +0 club a +0 chain mail a +0 halberd a gnoll corpse (skeletalised by now) (9, -4, D:6) a +0 club a +0 halberd a +0 mace a +0 leather armour a gnoll skeleton an orc skeleton (9, 10, D:6) a +0 giant club an ogre skeleton (10, -4, D:6) a +0 trident a +0 leather armour (11, -4, D:6) a +0 spear a +0 scale mail (11, 20, D:6) 8 stones (14, 16, D:6) a +0 falchion (16, -6, D:6) a +0 club (18, -1, D:6) 6 stones (28, -4, D:6) a black bear skeleton (30, 28, D:6) a +0 halberd (30, 29, D:6) a hound corpse (skeletalised by now) (31, 29, D:6) a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) (32, -11, D:6) a +0 shortbow (32, 30, D:6) a +0 spear a gnoll corpse (skeletalised by now) (33, 1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, -1, D:6) a +0 dagger (34, 0, D:6) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (35, 0, D:6) a +0 dagger a +0 robe (36, 22, D:6) a +0 robe Level 7 of the Dungeon (27, -8, D:7) +0 steam dragon scales a steam dragon skeleton (27, -7, D:7) a black bear skeleton (53, 19, D:7) a +0 robe (66, -24, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a stone (3, -31, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (9, -29, D:8) a +0 chain mail (21, -6, D:8) a bullfrog skeleton (27, -15, D:8) a book of Air (27, 6, D:8) a +0 great sword (32, -39, D:8) a +0 mace (37, 3, D:8) 2 stones (42, -2, D:8) a +0 chain mail (46, -15, D:8) a +0 dagger (47, -30, D:8) a +0 falchion a +0 robe a +0 dire flail a +0 robe (48, -30, D:8) a +0 falchion a +0 robe (49, -30, D:8) a +0 falchion a +0 robe a +4 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, 9, D:9) a +0 glaive (17, 24, D:9) a bullfrog skeleton (23, 31, D:9) an acid dragon corpse (skeletalised by now) (24, -2, D:9) 3 stones (28, 12, D:9) 3 gold pieces (28, 14, D:9) a potion of haste (34, 10, D:9) 21 gold pieces (34, 14, D:9) the Book of the Elixir Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 (unseen) (36, 24, D:9) a wyvern corpse (skeletalised by now) (46, 7, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 2, D:10) a +0 shortbow (3, -30, D:10) 9 gold pieces (3, -14, D:10) a troll corpse (skeletalised by now) (33, -7, D:10) a +0 dagger a +0 robe (35, -9, D:10) a +0 hand axe of electrocution a +0 ring mail (35, -7, D:10) a +0 club an orc skeleton (36, -8, D:10) a +0 dagger a +0 robe (38, -10, D:10) a +0 dagger a +0 robe (54, -31, D:10) the staff of the Eleven Mice {rElec rC+ Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-handed weapon. (55, -17, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (58, -20, D:10) a +0 leather armour (61, -36, D:10) a +0 trident (63, -38, D:10) a dragon-blood talisman (70, 19, D:10) 2 potions of degeneration {!q} Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, -13, D:11) a +0 scale mail (5, 4, D:11) a +1 mace of holy wrath a +0 arbalest 2 large rocks a +1 flail of protection a cyclops corpse (10, 7, D:11) a staff of alchemy (unseen) (11, 5, D:11) a +0 dagger (14, 2, D:11) a wyvern corpse (14, 3, D:11) 4 stones a wolf corpse (skeletalised by now) (15, 2, D:11) a +0 giant club a +0 giant club (16, 1, D:11) 7 stones the Ecumenical Temple