Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:1) a +0 vampiric short sword 5 stones (5, -31, D:1) a +0 leather armour (8, -35, D:1) 5 poisoned darts (15, 5, D:1) a +0 quarterstaff (19, 3, D:1) a +0 spear (19, 9, D:1) a hobgoblin corpse (skeletalised by now) (20, -37, D:1) a +0 ring mail (22, -27, D:1) a quokka skeleton (24, -32, D:1) 7 stones (24, 6, D:1) a +0 robe (24, 9, D:1) a +0 sling (28, -31, D:1) a +1 pair of gloves (45, -2, D:1) a +0 whip (46, -19, D:1) a +0 dagger (48, -41, D:1) a +0 club (49, -24, D:1) 4 stones (49, -17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (0, 17, D:2) 5 boomerangs (1, -1, D:2) a +0 dagger a stone a +0 club a kobold skeleton (9, 2, D:2) a +0 spear (11, 30, D:2) a +0 long sword (13, 13, D:2) a +0 war axe (22, 16, D:2) a +0 dagger a kobold skeleton a hobgoblin skeleton (23, 50, D:2) 3 stones (28, -2, D:2) a +0 sling (28, 16, D:2) a +0 war axe (30, 21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, -4, D:2) a +0 leather armour (35, 18, D:2) 7 stones (38, 20, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (3, 9, D:3) a +0 sling (4, 12, D:3) a +0 leather armour (6, 23, D:3) a +0 dagger (9, 20, D:3) a +0 scale mail (10, 7, D:3) a +0 club a goblin skeleton (21, 21, D:3) a +0 club (23, 20, D:3) a +0 chain mail (27, 41, D:3) 6 stones (28, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, 30, D:3) a ball python skeleton (38, 1, D:3) a +0 scale mail (39, 29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -34, D:4) a +0 dagger (5, -7, D:4) the +4 plate armour of the Brewing Gods {Regen+ Int+2} Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. (7, -39, D:4) an adder skeleton (10, -8, D:4) a +0 club (11, -37, D:4) a hobgoblin corpse (skeletalised by now) (17, -21, D:4) a rat corpse (skeletalised by now) (22, -42, D:4) a +0 dagger a kobold corpse (skeletalised by now) (26, -39, D:4) 4 stones (32, -21, D:4) 5 boomerangs (41, -10, D:4) a hobgoblin corpse (skeletalised by now) (41, 3, D:4) an adder skeleton (42, -10, D:4) a +4 trident of venom (42, -6, D:4) a +0 club (42, 12, D:4) 5 large rocks (44, -15, D:4) a +0 club (46, -3, D:4) a +0 dagger 4 stones a +0 robe (47, 11, D:4) a scroll of brand weapon a potion of degeneration {!q} (56, -28, D:4) a +0 mace of protection (61, -15, D:4) a +0 robe Level 5 of the Dungeon (11, -8, D:5) 4 stones (12, -12, D:5) 5 poisoned darts (12, 19, D:5) a scroll of noise (22, -15, D:5) a +0 quarterstaff (26, -15, D:5) a +0 plate armour (30, -5, D:5) 7 stones (37, -19, D:5) a scroll of enchant weapon Level 6 of the Dungeon (0, 0, D:6) 4 stones (12, -1, D:6) a +0 halberd a +0 club a +4 spear of freezing a +0 scale mail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, 18, D:6) a +0 shortbow (22, 18, D:6) an orb of energy a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (24, 5, D:6) a +1 falchion of freezing a +1 leather armour of willpower (25, 28, D:6) a scroll of noise (26, 25, D:6) a +0 whip a +0 club a gnoll skeleton (29, 6, D:6) 5 stones (31, 6, D:6) 9 stones (31, 18, D:6) a +0 halberd (32, 18, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (35, 19, D:6) a hound skeleton (38, 11, D:6) a +0 robe (40, 39, D:6) a +0 longbow (41, 9, D:6) a scroll of enchant weapon (42, 15, D:6) 6 poisoned darts (44, 9, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 flail (4, 2, D:7) a +0 scimitar a +0 robe (5, 2, D:7) a +0 trident a +0 robe (6, 2, D:7) a +0 mace a +0 ring mail (7, 4, D:7) a +0 dagger a +0 robe a bullfrog corpse a human corpse (11, -14, D:7) 4 stones (16, -32, D:7) a black bear corpse (21, -13, D:7) 6 stones (29, -17, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (29, -5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -4, D:7) a +0 whip the Ecumenical Temple