Syneil Level 1 of the Dungeon (7, 4, D:1) a bat skeleton (9, -3, D:1) a quokka skeleton (23, -28, D:1) a +0 dagger (23, -5, D:1) 7 stones (25, -7, D:1) a +0 dagger a goblin skeleton a frilled lizard skeleton (26, 13, D:1) a +0 robe (27, 13, D:1) a ball python corpse (skeletalised by now) (32, -17, D:1) a jackal corpse (skeletalised by now) (32, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -5, D:1) a bat corpse (skeletalised by now) (46, -16, D:1) a quokka corpse (skeletalised by now) (47, 8, D:1) a hobgoblin corpse (skeletalised by now) (50, -6, D:1) a ball python corpse (skeletalised by now) (51, -7, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (12, -3, D:2) a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 short sword (13, -2, D:2) a +0 whip a +0 leather armour (14, -16, D:2) a +0 dagger 3 stones (14, -1, D:2) a +0 robe (17, 13, D:2) a +0 scale mail (21, 8, D:2) a +0 ring mail (27, -22, D:2) a +0 dagger (28, -30, D:2) a +0 dagger (28, 13, D:2) 5 stones (31, -11, D:2) a +0 war axe (32, 13, D:2) a +0 robe (42, -2, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 9, D:3) a +0 leather armour (10, 24, D:3) 2 stones (12, 3, D:3) 4 stones (22, -2, D:3) a +0 club (28, 21, D:3) 4 stones (30, 21, D:3) a +0 short sword (34, -2, D:3) a +0 short sword of venom (36, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 1, D:4) a +0 whip a +0 spear (3, 1, D:4) a +0 halberd (11, 29, D:4) a +0 whip (13, 22, D:4) a +0 leather armour (20, 5, D:4) a +0 whip (20, 13, D:4) a +0 hand axe