Syneil Level 1 of the Dungeon (0, 0, D:1) 4 stones (11, -12, D:1) a +0 leather armour (14, -20, D:1) a frilled lizard corpse (skeletalised by now) (16, -20, D:1) a rat skeleton (26, -21, D:1) a +0 mace (32, 15, D:1) 4 stones (33, -11, D:1) a +0 club (34, 10, D:1) a frilled lizard skeleton (41, -23, D:1) 8 stones (42, -26, D:1) a rat corpse (skeletalised by now) (43, 6, D:1) a hobgoblin skeleton (48, -26, D:1) a flux talisman (55, 12, D:1) a hobgoblin corpse (skeletalised by now) (58, -26, D:1) a ball python corpse (67, -7, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones a kobold corpse (20, -5, D:2) an adder corpse (22, -2, D:2) a scroll of summoning (24, -1, D:2) a scroll of identify (27, -10, D:2) a +0 kite shield