Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -11, D:1) 5 large rocks (7, -20, D:1) a quokka skeleton (8, -14, D:1) a ball python skeleton (9, -26, D:1) a +0 club (9, -14, D:1) a +0 long sword (15, -24, D:1) a +0 whip (17, -39, D:1) a frilled lizard skeleton (17, -6, D:1) a +0 animal skin (22, 0, D:1) a +0 hand axe (31, -34, D:1) a +0 great sword (40, -32, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, -32, D:1) a frilled lizard corpse (skeletalised by now) (54, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear a +0 dagger a kobold skeleton (5, 22, D:2) a staff of conjuration (9, 0, D:2) a +0 spear (9, 17, D:2) a bat skeleton a rat skeleton (15, 29, D:2) a +0 club (16, 30, D:2) a +0 short sword a kobold skeleton (17, 10, D:2) a rat corpse (skeletalised by now) (19, 15, D:2) a +0 leather armour (28, -10, D:2) 3 boomerangs (37, 3, D:2) a +0 leather armour (40, 6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (7, -12, D:3) a +0 dagger (13, -31, D:3) a quokka corpse (skeletalised by now) (14, -45, D:3) a bat skeleton (25, -46, D:3) a +0 falchion an orc skeleton (31, -37, D:3) a +0 flail a +0 leather armour (32, -41, D:3) a +0 orcbow (48, -50, D:3) an adder corpse (skeletalised by now) (59, -35, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour the human corpse of Eustachio (5, -22, D:4) a +0 dagger of holy wrath (6, -22, D:4) a jackal corpse (skeletalised by now) (8, -36, D:4) a +0 spear (10, -16, D:4) a +0 dagger (28, -38, D:4) a +0 trident (33, -35, D:4) a +0 leather armour