Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -7, D:1) a +0 short sword (9, -7, D:1) a hobgoblin corpse (skeletalised by now) (27, -12, D:1) a flux talisman (29, -16, D:1) a +0 short sword (31, 24, D:1) 5 stones (35, 18, D:1) 4 stones (40, 4, D:1) a +0 short sword (43, 7, D:1) a ball python corpse (skeletalised by now) (48, -6, D:1) a bat skeleton (52, -8, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (15, 1, D:2) a hobgoblin skeleton (15, 3, D:2) 4 javelins (22, 22, D:2) an adder corpse (skeletalised by now) (34, -7, D:2) a +0 ring mail (38, -15, D:2) a +0 helmet (43, 4, D:2) a +0 hand axe (51, -4, D:2) 4 stones (52, -13, D:2) a quokka corpse (skeletalised by now) (52, 25, D:2) a +0 club a goblin skeleton (55, 25, D:2) a frilled lizard skeleton (56, -19, D:2) a +0 ring mail (56, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (63, -19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -5, D:3) 6 gold pieces (7, 12, D:3) a hobgoblin corpse (skeletalised by now) (7, 15, D:3) a +0 dagger (7, 20, D:3) a +0 falchion (11, 5, D:3) a +0 chain mail (15, 14, D:3) a +0 barding (17, 6, D:3) a +0 dagger (19, -2, D:3) a howler monkey corpse (skeletalised by now) an adder corpse (skeletalised by now) (19, 23, D:3) 6 stones a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (6, 6, Sewer) an adder corpse (skeletalised by now) (15, -7, Sewer) a rat corpse a river rat corpse (24, -18, Sewer) a rat corpse (27, -4, Sewer) an adder corpse a rat corpse