Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -27, D:1) 3 stones (10, -20, D:1) a +0 sling (10, 9, D:1) a quokka skeleton (18, 4, D:1) a frilled lizard skeleton (28, 8, D:1) a flux talisman (35, -29, D:1) a +0 long sword (40, -3, D:1) a +0 dagger (44, -20, D:1) a hobgoblin corpse (skeletalised by now) (45, -10, D:1) a ball python corpse (skeletalised by now) (48, -27, D:1) a +0 whip (49, -10, D:1) a hobgoblin corpse (skeletalised by now) (50, -26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 5, D:2) a +0 club a +0 club a goblin corpse (12, -1, D:2) a ball python corpse (20, -14, D:2) a book of Spatial Translocations (26, -13, D:2) a +0 hand axe (36, -24, D:2) a hobgoblin corpse