Syneil Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (14, 18, D:1) 3 boomerangs (14, 28, D:1) a ball python corpse (skeletalised by now) (15, 15, D:1) a +0 dagger a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (23, 10, D:1) a +0 dagger (27, -4, D:1) 5 stones (27, 10, D:1) 9 stones (30, -19, D:1) a +0 robe (31, -28, D:1) 3 stones (32, -25, D:1) a +0 dagger (32, 25, D:1) a ball python corpse (skeletalised by now) (42, -27, D:1) a +0 sling (48, -26, D:1) 8 stones (49, -8, D:1) a +0 dagger (52, 7, D:1) a +0 short sword (59, 2, D:1) a +0 leather armour (62, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (62, -10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (still there?) a +1 dagger of flaming (still there?) a hobgoblin corpse (still there?) a goblin corpse (still there?) (5, 5, D:2) a +0 dagger a goblin corpse (11, -23, D:2) a +0 dagger (18, -17, D:2) a +0 dagger (18, -16, D:2) a frilled lizard corpse