Syneil Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, 5, D:1) a Trismegistus Codex (9, -45, D:1) a +0 club (11, -38, D:1) a +0 short sword (13, -45, D:1) a bat corpse (skeletalised by now) (14, -45, D:1) a +0 club (22, -29, D:1) a +0 dagger (23, -31, D:1) a +0 leather armour (23, -10, D:1) a +0 mace (31, -35, D:1) a +0 ring mail a +0 animal skin (34, -15, D:1) a goblin corpse (skeletalised by now) (41, -19, D:1) a frilled lizard corpse (skeletalised by now) (45, -6, D:1) a +0 chain mail (48, -2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 0, D:2) a +0 dagger