Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 9, D:1) a rat corpse (skeletalised by now) (9, 19, D:1) 4 stones (14, 19, D:1) a hobgoblin skeleton (15, 18, D:1) a jackal skeleton (16, 18, D:1) a jackal skeleton a jackal skeleton (17, -1, D:1) a +0 hand axe (20, 13, D:1) 4 poisoned darts (25, -6, D:1) a +0 robe (28, -9, D:1) a +0 sling (28, 2, D:1) a bat corpse (skeletalised by now) (31, 22, D:1) a frilled lizard skeleton (36, 18, D:1) a +0 club 5 stones (40, 1, D:1) a +0 club 5 stones a kobold skeleton (45, 38, D:1) a +0 ring mail (47, 29, D:1) a +0 chain mail (50, 29, D:1) a +0 leather armour (62, 8, D:1) a +0 scale mail Level 2 of the Dungeon (1, -8, D:2) a +0 dagger (1, 6, D:2) a +0 robe (4, -18, D:2) 2 poisoned darts (4, 7, D:2) a +0 short sword (5, -5, D:2) a +0 whip a +0 hand axe a +0 chain mail (7, -18, D:2) a ball python corpse (skeletalised by now) (7, -5, D:2) a +0 dagger 6 stones (13, -21, D:2) a quokka skeleton (13, -19, D:2) a frilled lizard corpse (skeletalised by now) (14, -17, D:2) a rat corpse (skeletalised by now) (25, -20, D:2) a hobgoblin corpse (26, -20, D:2) 5 stones (38, 8, D:2) 10 gold pieces (41, -4, D:2) a ball python corpse (42, -2, D:2) a +0 dagger (45, -22, D:2) a hobgoblin corpse