Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (8, -2, D:1) a +0 dagger (11, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -11, D:1) 6 stones (27, 21, D:1) a +0 tower shield (36, 2, D:1) a +0 dagger (37, 21, D:1) a +0 club (38, -12, D:1) a +0 dagger (38, 2, D:1) 4 stones (52, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, 14, D:2) a hobgoblin corpse (skeletalised by now) (18, 6, D:2) 2 poisoned darts (19, 26, D:2) a frilled lizard skeleton (24, 7, D:2) a +0 whip (34, 15, D:2) a +0 short sword (48, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (60, 16, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) 6 stones (8, 9, D:3) a +0 dagger (11, 6, D:3) a +0 whip (30, 3, D:3) 3 javelins (31, 23, D:3) a book of Displacement (32, 5, D:3) an adder corpse